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- 學前語文秘笈 Vs. C4Chinese_eStorybook賽馬會友趣學中文
學前語文秘笈 vs C4Chinese_eStorybook賽馬會友趣學中文 Usage & Stats
"Early Literacy" provides different levels of activities to help young children learn Chinese effectively by mastering the literacy-related cognitive and perceptual skills.
The app is developed by SAHK professional team. The content is evidence-based and context-based. Characters are chosen from the local curriculum. There are videos and interesting games to enhance children’s learning motivation. This upgraded app provides new functions including Augmented Reality (AR) game, dashboard for viewing learning progress, upload & download game data backup. Time limit setting is also available.
The app can be used together with “SAHK Early Literacy Learning Package 2” to make learning more comprehensive.
Target population:
1. K1-K3 children
2. Older children with K1-K3 learning level
Content and characteristics:
There are 6 themes in the app, each theme has 4 parts:
1. Tutorial videos
- Theme story: Help children learn to use the targeted Chinese characters in daily communication
- Videos on story comprehension (basic & advance levels) and nursery rhyme reading: Facilitate listening, speaking & reading skills development
2. Interactive literacy games
Children have to open the 8 basic games (K1-K2 level) before they can enter the advance games (K2-K3 level).
Training targets and games distribution:
i. Oculomotor control & visual perception
- Basic games
【Swift Eyes and Hands】
【Running Balloon】
【Look and Find】
【Checkers】
- Advance games
【Locomotive】
【Line Chaser】
【Treasure Hunting】
【Hide and Seek】
ii. Orthography-phonology-semantic mapping (Basic game only)
【Voice Recording Fairy】
iii. Phonological awareness
- Basic games
【Shake Shake Word Bowling】
【Miracle Speakers】
- Advance game
【Monster of Word Eating】
iv. Morphological awareness (Advance game only)
【Wonderful Fish】
【Monster of Word Creation】
【Vocabulary Magician】
v. Orthographic awareness (Advance game only)
【Gluttonous Dino】
【Parachute Jump】
vi. Pre-writing & writing skills
- Basic game
【Happy Bus】
- Advance games
【Stroke Order Board】
【Character Structure Pairing】
【Family of Logographmes】
3. Mysterious reward
The mysterious clearance reward system motivate children play different games repeatedly to enhance learning effectiveness. Facebook sharing and photo taking functions are also provided.
4. AR game
By using specific single-word cards to build target vocabulary, related animation and pronunciation will appear after scanning! Through AR game, young children can integrate and apply different early literacy skills.
- Apple App Store
- Free
- Education
Store Rank
- -
1. C-for-Chinese@JC
C-for-Chinese@JC-eStorybook is an interactive app equipped with augmented reality (AR) technology to support the learning of Chinese for learners with age around 3 to 8 years old, especially for children of ethnic minority families in Hong Kong. The app is designed to accompany the series of C-for-Chinese@JC storybooks developed by the team of “C-for-Chinese@JC Project Team 3 on learning resources” led by Dr Wai Ip LAM of The University of Hong Kong.
2. Principles of Design
The design of series of C-for-Chinese@JC Storybooks and eStorybooks follows the principles of culturally responsive (CR) instruction and language focused curriculum (LCF). The design focuses on modeling how Chinese language is organized by pairing meaning and expression to accomplish communication enriched with funds of knowledge of ethnic minority families and communities. Children are able to learn high quality Chinese oral and written language by interacting with the stories in the series.
3. Organization of the Series
The series of Storybooks, and its electronic companion eStorybooks, comprises 18 stories in 3 groups, namely for children in nursey class (ie stories 1st-6th for K1), lower class (ie stories 7-12th for K2), and upper class (ie stories 13-18th for K3). The stories revolve around the lives and studies of five children, including ethnic monitories and Chinese native speaker characters. Each story is written in three language levels catering for children with diverse Chinese language abilities. Each level with its stories has particular learning objectives on Chinese vocabularies and sentence construction with reference to the Cognitive Frame perspective.
4. Teacher and Parents’ Guidebooks
Each story comes with a teacher guidebook and a parents’ guidebook. The teacher guidebook includes a complete set of learning and teaching activities and learning aids. The parents’ guidebook focuses on the connection between the story and the cultural funds of knowledge from the family in order to help parents guide children to interact with the story at home. Teachers and parents can adjust the learning and teaching activities based on their situation and needs.
5. eStorybooks
The eStorybooks digitize the printed version of the series to a multimodal (with reading aloud function) and multilingual (with translation function) version. Interactive games enhanced with augmented reality function are built in each story to emphasize the main objectives of the story in a playful and fun way.
‘C-for-Chinese@JC Project’ is funded by the Hong Kong Jockey Club Charities Trust (the Trust) and the copyright of this App is owned by the Trust.
Target users: Children of ethnic minorities in kindergarten or junior primary learning stage.
Users: Children, parents, and teachers
Acknowledgement: Royalty free music and sound effects obtained from https://www.zapsplat.com
- Apple App Store
- Free
- Education
Store Rank
- -
學前語文秘笈 vs. C4Chinese_eStorybook賽馬會友趣學中文 ranking comparison
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May 2, 2026