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- MultiplicationRing
- MultiplicationRing Vs. Hands-On Equations Level 1
MultiplicationRing vs. Hands-On Equations Level 1 Utilizzo e statistiche
Introduction
The object of this game is to find two green cards in the outer ring that can be multiplied together to equal a blue product card found in the center of the ring.
How to Play
Choose two green cards and one blue card to create a multiplication equation. When correct, the cards will be cleared and the written equation will appear.
If no cards can be played, click the “Replace Corner Cards” and new cards will appear in the four corners.
If help is needed, click the help button to see a multiplication table.
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Teach your children the joys of learning algebra with Hands-On Equations 1 – the algebra app for children as young as eight and adults of all ages!
Algebra can be a tricky subject to master, but with the help of the Hands-On Equations 1 app, equations such as 4x+2=3x+9 and 2(3x+1) = 2x + 14 become child’s play! The original Hands-On Equations program, using physical game pieces, has already helped more than a million young students in the United States gain confidence with algebra. Now that same, proven method is available virtually in the palm of your hand.
The app works like this –
• An expert instructional video introduces each lesson. It is essential to watch this video!
• Success with the two practice problems enables the app user to access the ten lesson exercises.
•The unknown x variable is represented by a blue pawn on the digital screen while the constants are by number cubes.
•In Lesson 1 the icons do not move. The student uses thinking or "guess and check" to solve the equations.
•Beginning with Lesson 2, the student places the game pieces on the balance scale to represent the two sides of the equation.
•Starting with Lesson 3, the student simplifies the equations by performing "legal moves" with the pawn and beginning with Lesson 4, legal moves with the cubes.
•The student verifies their solution by resetting the problem to conduct the check.
•Feedback is provided to the student in the check phase of the problem.
•Simple touch features are used to move the pieces around.
•An intuitive and attractive user interface makes the app easy to use.
• More than 80 equations to solve!
•Supports multiple users while keeping track of the problems solved by each user
Hands-On Equations is the ideal first introduction to algebra for elementary and middle school students. Not only will these students have FUN and be fascinated with the program, but their self-esteem will also be dramatically enhanced as they experience success with sophisticated-looking algebraic equations.
Older students who need help with algebra will also benefit from Hands-On Equations. These students may, for the first time, understand key concepts of algebra that have held them back.
For more information on Hands-On Equations, visit https://www.borenson.com.
For app support, send an email to info@borenson.com.
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MultiplicationRing VS.
Hands-On Equations Level 1
15icembre d, 2024