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- Mines of Moria Vs. GnollHack
Mines of Moria vs GnollHack Usage & Stats
You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a touchscreen first experience.
Six classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.
Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.
Progress you character with experience, D&D style attribute gains (strength, intelligence, wisdom, constitution, and charisma). Gain spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools.
Your character is persistently saved on each level transition. Large dungeon levels are randomly generated and do not persist. You may return to town to renew your character and barter for goods. The town is randomly generated during character creation, and shopkeepers feature unique personalities and bias.
# Features of awesomeness
* Landscape and Portrait orientation (optional rotation lock)
* Character saveslot per class with resume-to-midpoint for seamless task switching
* Backup characters to external storage for future restoration or access via PC data cable
# Excellence in offline turn-based mobile gaming
* on-demand rendering for best-in-class battery life (portable)
* finger down executes game actions (responsive)
* input may be reverted (accidents happen)
* small download; small patches (size matters)
* no network access, no ads, no in-game purchases (focus)
* smart run for fast dungeon exploration with halt-on-threat (subjective pacing)
# Input & Controls Documentation
https://rufe.org/moria/game_input.html
# Feedback
* You have agency in this world. Let us know how we can improve your experience.
Email: moria@rufe.org
- Apple App Store
- Paid
- Games
Store Rank
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A roguelike game based on NetHack.
FEATURES
- True roguelike RPG
- True NetHack variant
- Turn-based
- Supports both portrait and landscape modes
- Optimized for both iPhone and iPad
- 13 character classes and 5 races
- Large randomized dungeons
- Over 500 different monsters
- Over 200 different spells
- More than 50 hours of gameplay
- Large, animated tile graphics
- Sound effects
- Voice overs
- Background music
- Difficulty levels
- Touch-based UI specifically designed for mobile devices
- In-game hints and game information
- Gnolls
SYSTEM REQUIREMENTS
1. Fully Supported iPhones and iPads
GnollHack fully supports iPhones and iPads with 3 GB or more RAM.
- iPad: 7th gen (2019) or later
- iPad Air: 3rd gen (2019) or later
- iPad Mini: 5th gen (2019) or later
- iPad Pro 10.5", 11" and 12.9": All models
- iPhone: X (2017) or later (All models)
- iPhone SE: 2nd gen (2020) or later
- iPhone Plus: 7/8 Plus (2016/2017)
2. Partially Supported iPhones and iPads
GnollHack may work with iPhones and iPads with 2 GB RAM.
- iPad: 5th gen (2017) and 6th gen (2018)
- iPad Air: 2nd gen (2014)
- iPad Mini: 4th gen (2015)
- iPad Pro: 9.7" (2016)
- iPhone: 6s (2015), 7 (2016) and 8 (2017)
- iPhone SE: 1st gen (2016)
- iPhone Plus: 6s Plus (2015)
When playing with a device with 2 GB RAM, we recommend quiting all unnecessary apps running in the background to prevent out-of-memory crashes. If they still occur, we recommend disabling "Load Sound Banks" in the settings and playing the game without sounds.
TUTORIALS AND GAMEPLAY INFORMATION
- Check out our wiki: https://github.com/hyvanmielenpelit/GnollHack/wiki
SUPPORT
- Discord: https://discord.gg/cQuExnzUQy
- Apple App Store
- Free
- Games
Store Rank
- -
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Mines of Moria VS.
GnollHack
January 12, 2025