Dynasty:Fallen & Rise vs. Pre Master Utilizzo e statistiche

This is an Eastern Heroes-themed ARPG game set in a tumultuous era hundreds of years ago. In this alternate world, the continent is crumbling, engulfed in warfare, and giving rise to exceptional heroes. An ancient dynasty has collapsed, and various factions vie for territorial dominance. Amidst this chaotic age, heroes emerge to make their mark and achieve greatness. In the game, players will assume the role of a young and inexperienced warrior. Through a journey of battles, they will forge their own legendary tale. The game boasts exquisite that immerses players in grand battle scenes. Detailed character designs and splendid skill effects enhance the visual delight of combat. The game features a total of five expansive maps, with increasing difficulty levels that challenge players to triumph step by step. The game design includes a sophisticated equipment system and skill mechanics. Players can acquire abundant resources by completing bounties, which can then be used to craft equipment, upgrade skills, and enhance abilities. In this world brimming with passionate battles and adventurous strategies, players will experience historical transformation firsthand, witness the rise and fall of powers, and grow into genuine heroes amidst the chaos of the era.
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《Pre Master:sifu》Attempting to create a world that combines "underground gangs" and "traditional martial arts", the main stage of the story is a group of small fishing villages in the south, which developed into a relatively stable coastal town - K-city after the "Dragon's Head War". Martial arts master Hu Zhen received a mysterious letter and went to K-city to discover his brother Hu Jia, who had been missing for many years, who was actually active in K-city. Players will play martial arts master Hu Zhen and receive apprenticeship and education in K-city, Simultaneously tracking the trajectory of his younger brother Hujia, he discovered a huge conspiracy hidden under k-city and fulfilled his own mission. -----------------------playing method------------------------ Attribute cultivation (standard RPG game attribute) Kicking system (six martial arts schools+various challenge modes) Apprentice system (you can receive more apprentices, train your own apprentices and take them out to duel with others, or take them out for a tournament) as the player level rises. Task system (a routine plot, although there are no ups and downs, but there are also various reversals and small climaxes) Moves and weapon systems (we have made nearly 50 moves for players to combine at will. Weapons include knives, sticks, swords, daggers, pistols, etc.)
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Dynasty:Fallen & Rise VS.
Pre Master

12icembre d, 2024