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- e-slot+ Vs. Word Tag - Word Learning Game
e-slot+ vs Word Tag - Word Learning Game Usage & Stats
■e-slot+とは?
コナミアミューズメントの「e-slot+」に対応した遊技機の遊技記録をスマートフォンで閲覧することができるサービスです。
遊技機に搭載されたミッション内容やクリア率によるランキングを確認することができるほか、
アプリ起動やサービス利用で獲得できるポイントで随時開催されるプレゼントキャンペーンに参加することができます。
■e-slot+の使い方
1. 遊技機のメニュー画面から「遊技情報の集計を開始する」を選択し、アプリの「QR読取り」から二次元コードを読み取ってください。
2. 開始後に途中経過を確認する際は、「途中経過を見る」を選択し、アプリの「QR読取り」から二次元コードを読み取ってください。
3.終了する際は、遊技機のメニューから「遊技情報集計を終了する」を選択し、アプリの「QR読取り」から二次元コードを読み取ってください。
■アプリの機能説明
・ホーム
トップ画面にアクセスします。
・実機連動
遊技した機種の遊技記録を閲覧することができます。
・QR読取り
専用の二次元コードリーダーで実機から発行された「二次元コード」を読み取ることができます。
・プロフィール
登録情報を確認・変更することができます。
・メニュー
キャンペーンへの応募や機種変更時の引き継ぎ設定などを行います。
■動作環境
対応OS:Android6.0以上
動作環境を満たす端末でも、端末の性能や仕様、端末固有のアプリ使用状況などにより、正常に動作しない場合があります。
■ご利用上の注意
本サービスは法律でパチンコ店への入店が許可されております18歳以上のお客様を対象としております。
18歳未満の方はご利用になれません。
■お問い合わせ先
https://www.konami.com/games/inquiry/jp/
- Google Play Store
- Free
- Casino
Store Rank
- -
For ages 7-13, Up to four personalized child profiles and progress reports, 100% ad free.
KidSAFE Coppa approved, quality screen time
Get the app that’s 100% fun, 100% learning, 100% GAME! Watch as your kids play their way to learn up to 1,000 new words a year with 20 minutes of gameplay per day.
From the award-winning team at Mrs Wordsmith comes Word Tag: A brand new, epic video game so fun and engaging, your child won’t want to stop playing! And since they’ll learn through gameplay, you’ll happily give in to “just 5 more minutes.”
Combining cutting-edge game design, educational research, and genuinely fun gameplay, Word Tag will help your child improve their vocabulary and become a confident reader in just 20 minutes per day. Using a tried-and-tested framework, Word Tag uses fun minigames to give kids the exposures they need to retain vocabulary in bite-sized chunks. And from day 1, you’ll be able to see exactly what your child is learning in their personal progress report, from the syllables and synonyms to the pop quizzes and context word games!
But though it might look like just play, it’s also a scientifically proven learning tool! Games engage our attention because they are hands-on experiences. When we are engaged, we learn better.
The immediate feedback, rewards, and gratification that games offer make them a groundbreaking learning device..
To embed the right pedagogy in the game, we brought in literacy experts to help produce our unique game-based learning approach. We are grateful to have received scientific guidance from Susan Neuman (Professor of Early Childhood and Literacy Education, NYU), Ted Briscoe (Professor of Computational Linguistics, University of Cambridge), and Emma Madden (Headteacher at Fox Primary, one of the UK’s top schools).
Word Tag uses spaced repetition to teach vocabulary. The ultimate pillar of the Science of Reading framework. This is the most effective way to learn new words. It works by repeatedly exposing kids to the same word, over a series of short, focused sessions, to make sure vocabulary gets stored in long-term memory and, ultimately, to improve reading comprehension. Kids will encounter the same word eight times, across four different games:
- Word Jumble: In this game, kids unlock word definitions by working with jumbled syllables that must be placed in the right order. This introduces them to the meaning, spelling, and pronunciation of each new word.
- Word Pairs: this word game reinforces word meaning by bringing in synonyms and word pairs.
- Words in Context: this sentence game gives kids a chance to use words in context by choosing the right word to complete a sentence.
- Pop Quiz: This game helps recap what kids have seen before, as they choose synonyms and word pairs for multiple words in a fast-paced quiz.
The order of the minigames in Word Tag is carefully scaffolded, with each minigame building further on kids’ understanding of a word. We took the elements that make for a great game (including rewards, exciting challenges, and a beautiful world to explore) and blended them with research on what boosts learning.
- What vocabulary will kids see in Word Tag? Word lists are tailored to their needs, including:
- Creative writing and literature words
- Textbook words from the Lexile database
- US exam words (inc. SSAT, SAT)
- UK exam words (inc. KS1/KS2 SATs, ISEB 11+)
- Inspirational words
- STEAM (science, technology, engineering, arts, and mathematics) words
- Google Play Store
- Free
- Educational
Store Rank
- -
e-slot+ vs. Word Tag - Word Learning Game ranking comparison
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e-slot+ vs. Word Tag - Word Learning Game ranking by country comparison
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e-slot+ VS.
Word Tag - Word Learning Game
January 3, 2025