Learn to read - Crack the Read app analytics for December 2

Learn to read - Crack the Read

Learn to read - Crack the Read

  • BAKOBA - Learning Games for Kids
  • Google Play Store
  • Paid
  • Games > Educational
The purpose of Crack the Reading Code is to teach what is practical for reading: shape, writing direction and sound. These are the foundations of reading. The content has been developed by experienced teachers. Children can acquire the essential knowledge that letters represent sounds, fit together and make words that have meaning. - The sound of the letters before the names: Children often learn the names of the letters instead of the sound of the letters. This means that they must apprehend something that they cannot use for their further reading. Often, they will have to relearn it when they are shown sounds at school that they have to use to read. Broadly speaking, they have no use for the letter names in the initial stages of reading. Crack the Reading Code uses exclusively letter sounds. - The most used words as word pictures. Many of the most used words are not spelled as they sound. Therefore, it is a big help to recognize these as word pictures. Children won't be forced to sound it out here, but instead just recognize the word like they recognize their own name or that a big yellow M means a well-known burger chain. That is why these most used words are trained as word pictures in Crack the Reading Code. - Uppercase letters for the intermediate learner. Many children first learn the 'big letters.' Of course, these must also be learned, but it should happen only when the child already recognizes the 'small letters.' It is easier to relate to one shape per sound than two. When they have learned the lowercase letters, they can already recognize the letters in the books they read. Switching between the 'lowercase' and 'uppercase' in 'Settings.' - Language: Crack the Read Code includes the languages * English * Danish * Norwegian * Swedish. You can switch between languages under Settings - Target audience: 4 - 10 years (those who can't read or have a hard time doing so).
Learn to read - Crack the Read

Learn to read - Crack the Read Usage Rank

The usage rank is based on Similarweb's algorithm that calculates current installs and active users over a 28-day period.

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Games > Educational in
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Daily active users

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Users

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Learn to read - Crack the Read Ranking Stats Over Time

Similarweb's Usage Rank & Google Play Store Rank for Learn to read - Crack the Read

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Learn to read - Crack the Read Ranking by Country

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December 2, 2024