Mine Risk Education vs Magic Math:Games for Kids Usage & Stats
Educational game teach people who live in danger zone all about mine risk and how to prevent injury from unexploded ordinances/landmines.
HOW
This game is designed focus on inspirational learning, skill-building, attractive contents to our young audience will bring user to an unique learning experience.
Teaching people prevention from mine risk means teaching them to live!
SUBJECTS
1.Characteristics of mine
2.Risky behaviors leading to mine/UXO accidents
3.Ways to avoid mine accidents
4.Consequences of mine accidents
5. Signs of mine areas
HIGHLIGHTS
1.The content of this Mine Risk Education has been evaluated by safety specialists and reference to Catholic Relief Services Organization.
2.Experience danger in the comfort of your own world but play through the game in real-life settings.
3.With 6 lessons including lectures and exams.
4.This game is designed for class with Fun interactions and easy to operate .
ABOUT CRS
With a key focus on inclusive education, CRS is a recognized leader in the sector. With a 10 -year long USAID funded project that ended in 2015
For more than a decade, CRS has worked to reduce the risk of injury and death from unexploded ordinances/landmines (UXO/LM) in high-risk communities in Quang Tri,
Quang Binh and Quang Nam provinces. CRS has developed a mine risk education curriculum for grades 1-5, now endorsed and widely used by the three provincial Departments of Education and Training (DOETs). CRS also has developed a Mine Risk Education Integration Guide and trained 156,482 children, 10,654 primary teachers, 2,437 future primary teachers, 18 lecturers, and approximately 79,000 parents and community members on mine risk. In addition, through the MRE Plus for primary and secondary school children project in the period of 2016-2020, CRS, in collaboration with DOETs and Teacher Training Colleges in four provinces, aims to help children in the most UXO/LM contaminated areas to be able to protect themselves from UXO/LM accidents. An estimated 397,567 children aged 6-14 and 34,707 teachers will benefit from the project.
CONTACT US:
https://www.crs.org
- Google Play Store
- Free
- Education
Store Rank
- -
iHuman Magic Math
Expand Your Mind. Start With iHuman.
iHuman Magic Math helps young children grasp mathematical concepts through fun, interactive, and age-appropriate content. Our multifaceted and child-centered system builds a variety of fundamental mathematical thinking skills, including number awareness, shape awareness, comparing and sorting objects, space and position, and simple reasoning.
【Product Features】
1.Fun and easy-to-use features
Children engage with mathematical content through animated explanations, children’s songs, and interactive activities—as well as live-action daily life videos that show how mathematical concepts are used in the real world. Clear and simple instructions are provided by the friendly audio guide who helps children actively observe, discover, and understand key mathematical concepts. Avoid repetitive and lifeless activities; mathematical thinking is engaging and fun!
2.Daily activities that can be played alone
Everything is designed for young children, which means short intervals of age-appropriate, rewarding, and enjoyable math experiences. Enchanting and immersive app elements are simple to use and fun to explore, so children do not need close parental supervision. When needed, parents can check progress and see feedback on the in-app Parents page.
CONTACT US
Email:service@ihuman.com
- Google Play Store
- Free
- Education
Store Rank
- -
Mine Risk Education vs. Magic Math:Games for Kids ranking comparison
Compare Mine Risk Education ranking trend in the past 28 days vs. Magic Math:Games for Kids
Rank
No Data Available
Mine Risk Education vs. Magic Math:Games for Kids ranking by country comparison
Compare Mine Risk Education ranking trend in the past 28 days vs. Magic Math:Games for Kids
No Data to Display
Compare to any site with our free trial
Mine Risk Education VS.
Magic Math:Games for Kids
December 2, 2024