Rogue Dungeon Boardgame vs Deliverance & Reign Usage & Stats

A dungeon crawler based on our board game. It plays like an old-school roguelike, using hand management, card draw and dice rolling as primary game mechanics. Players will need to figure out how best to use their hero abilities, skills, items, experience and luck to survive. It's a loot management game at its core and that's where its charm comes from. You might start the game with a hunk of meat, that you use to charm a wolf, who helps you defeat the zombie who drops a lockpick, which you use to open the safe, where you find the jeweled goblet, which you trade for a lucky shield, which you use to block the dragon's fire. This game is hard and you will DIE! However, experience and skillful play will ensure that veteran Rogues will make it out of the dungeon alive. That's more than you will. You, you're going to end up in a goblin's belly. Prove us wrong! Pick your Rogue, grab your starting loot, grab your skills, set your starting stats and enter the dungeon. Choose which room to navigate to via the mini maps. Rooms are divided into the following types.... Traders - Offer you a choice to trade loot or stats for other loot, stats, or henchmen. Some trades involve a stat test or the luck of a die. Loot traders typically trade two items for any one item they offer for trade. They make exceptions for the shiny stuff and will trade any item for a single treasure. Combat - Most combat rooms draw 1 to 3 monsters from the monster deck equal to the dungeon level. Combat is resolved using your Rogues primary stat and a D10. If the two combined are greater than the monsters combat stat, your Rogue hits the monster. If it's less, the monster hits your Rogue. If equal, both are hit. Damage can be negated by discarding an armor or by playing a skill or magical item. Potions and food can be consumed at any time to increase your health and prevent your death. Some monsters have a weakness to specific thematic loot and are vanquished immediately such as when the Medusa gets a look at her face in the mirror's reflection. Once a monster's health reaches zero, the monster dies and you receive one loot and XP equal to the dungeon level. Traps - traps litter the dungeon but most can be disarmed or bypassed if you have the appropriate equipment. Even if the gremlins ran off with your rope, there is always a chance you can come out unscathed if you pass an appropriate Strength, Agility or Intelligence test. If successful, tests result in an XP reward and avoiding any potential damage. All rolls maybe manipulated with the use of the luck stat. Spending one luck will allow you to modify a die result by 1 up or down, or allow for a complete reroll. Play progresses through 5 dungeon levels separated by a staircase. You may camp at the stairs without the threat of a wandering monster interrupting your siesta. You may level your Rogue at anytime so long as you have the XP. When you get to the final room, draw a boss monster and fight. Many monsters have special abilities activated depending on your attack roll. They can summon additional monsters, drain your level, heal, etc...
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Engage in a gothic battle where Good defies Evil using roguelike deckbuilding mechanics, built for hardcore fans and newcomers alike! Choose your path: bring Deliverance from Alaric’s terror, or turn into the tyrant himself and defend his Reign. Deliverance & Reign is a complete and complex experience, split into two hugely different game modes: Deliverance and Reign. Each mode is unique and feels like an entirely new, interconnected game! Switch freely between them at any point, with separate Saves, Progression and Achievements to ensure the integrity of your progress. With a giant variety of cards and play styles, choose your own path by upgrading and expanding your deck. Built for beginners and hardcore fans of the genre, Deliverance & Reign is the perfect entry into the Roguelike Deckbuilding, yet also challenges veterans with its multiple Hell Layers – difficulty modifiers that will test you to the core! DELIVERANCE Become a brave hero and assault Alaric's castle, fighting through his horde of vicious monsters in your quest to put an end to his reign of terror. Advance through dangerous halls as you make your way to the top floor, where his throne awaits. Pick your class and your starting cards with caution! Your survival depends on how well you can manage your strengths and weaknesses - you must learn what to take and what to leave behind. Keep in mind that each Class has its own unique buff, debuff and resource! At the end of each floor, choose to retreat and keep all your treasures to strengthen yourself for another attempt, or brave forward for greater rewards… at enormous risks. There are 4 floors to conquer, each culminating in an unique Boss Battle, where your strategical mind will be tested to its limits. But beware: If you waste too much time, the most hideous beasts will crawl out of their lair and tear you to pieces! Those brave enough to defeat Alaric at his weakest will unlock Hell Layers, difficulty modifiers that are sure to bring even the most hardcore player to their knees. Deliverance Features: 6 Classes, each with 37 Skills and their own loadouts; 25 Weapons and 53 Artifacts; 25 Blessings; 40 enemy Minions and 7 bosses; 15 Hell Layers (additional difficulty modifiers); 29 Achievements; Can you bring Deliverance from Alaric’s Reign of terror, or will his castle’s halls hear your dying breath? REIGN Corrupt yourself and take control of the tyrant Alaric himself!A group of foolish heroes are about to invade your castle, and you must do everything in your power to stop them. Forge a Bond with one of the 6 malevolent factions to protect your castle against the intruders, each with their own strengths, weaknesses and quirks! Enslave a legion of minions and distribute them between three different floors (Lanes) as your enemies charge towards the top, where your Throne Room resides. The choice is yours: go slow and strategically, utilizing every card at your disposal to defeat your enemies, or surround them with minions and destroy them with your spells! Each Boss Battle is unique and requires a different approach to overcome. Find the correct synergies and strategies to obliterate the pathetic heroes! Reign Features: 6 factions, each with 9 Champion variants, 31 units and spells, and 22 upgrades; 34 enemies and 14 bosses across 14 battles; 17 Mysterious events to discover between battles: 15 hell layers (additional difficulty modifiers); 29 achievements; It is time you rise up from your Throne and obliterates the foolish invaders that seek to end your Reign!
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Rogue Dungeon Boardgame VS.
Deliverance & Reign

December 23, 2024