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- Magma : sound as matter Vs. Fluss - Granular Playground
Magma : sound as matter vs Fluss - Granular Playground Usage & Stats
Magma is an audio processor that grabs incoming audio and twists its presence throughout time, blends it with its past self, unravels its most recondite shades and controls its weight in space, creating everything in between dark drones, shimmery textures and weird percussive timbres.
At the very crossroad between a micro-looper, a granular engine, a sustainer, and a sound warmer, Magma can squash your sounds with reverb-like, big shaking auras, or sprinkle air and make your lines ethereal.
Simply load Magma on your track and give your sounds a new identity.
Magma is a sound processor with its very own character. Magic when paired with acoustic sounds, it can transfigure all kind of sources in unexpected ways: it will react differently, according to the input you feed it with. It can either magnify or disintegrate.
Magma can be molten lead, screaming metal, frozen wind.
You will handle Magma with care, paying attention on how each parameter acts, according to different contexts. Magma will carry your sound around unexplored territories.
HOW IT WORKS
Magma continuously records the incoming signal in a short buffer, it then plays back the content by blending different moments in time, creating a texture.
User can set the density and the persistence of the texture, that can sound as a reverb, an infinite sustain, or a sort of spectral shadow.
Several parameters let user sculpt the texture: an EQ section, a Temperature knob (a specifically designed distortion adds a noise-based amplitude modulation on higher values), and a Mid/Side knob to handle its weight in space.
GO RAW OR KEEP IT SMOOTH /// The RAW switch disables an envelope follower applied to the input by default. Set it ON for a sharpen sound, or OFF for a smooth texture.
MEMORIES AND FROZEN TIME /// Choose how much persitent memories should be, and let Magma blend past with present; enable the freeze toggle for an organic infinite sustain.
SPEED /// Set the playback speed of memories to harmonize the present with perfect and odd intervals.
SCULPT /// Use the intuitive EQ section to boost/cut hi and low frequencies and get the perfect timbre for your texture.
WEIGHT /// We included a classic Mid/Side operator; you’ll love how it can sculpt the texture, giving weight or adding air to it!
IN-GUI INFOS /// Enable Infos toggle to get all parameters details always in sight; just hover on a parameter.
2 FLAVOURS /// Dark and light skin.
*** Please note: Magma is an Audio Unit extension (AUv3) – it only works in an AUv3 host app like AUM, Drambo, Cubasis, etc... ***
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Fluss is a sonic playground designed by Bram Bos and Berlin-based musician Hainbach to let you explore granular synthesis in a hands-on way. The playful touch UI invites anything from live performance, experimentation to learning and mastering the granular concept.
Multiple plugins: Import, Record or Live Process
You can import your own WAVs (standalone & AUv3 Instrument plugin), Record audio (Record effect plugin) or live-process sound (Process effect plugin) to create anything from drones and granular echoes to moving microtonal audio textures.
Designed for touch: Kinetic Sliders
All sliders and XY pads are linked to a physics model which lets you flick and throw them around. Minimise the friction for endless bouncing motion, as an innovative substitute for traditional LFOs and modulation. There was never a better reason for using a touchscreen for music.
Shimmer Feedback effect
Like a shimmer reverb, except it feeds the processed audio back into the grain engine. This lets you create an endless loop of pitch-shifting spaciousness, turning even the simplest of sounds into massive woolly mammoths.
- 3 Voice grain engine, each with an independent playhead
- Playable via MIDI (since version 1.1)
- Filter inspired by the Oberheim Xpander, including its resonant Phase filter
- Kinetic sliders and pads for playful interaction with the sound
- Universal design (iPhone and iPad; iPad Air 2 or higher recommended)
- Custom scales, unquantised mode and even Scala-import for microtonal experiments
- Use WAVs (or other audio files), record audio or load the app as a live-processing audio effect
- Real world tested as an instrument in numerous live performances by Hainbach
- Offers light mode and dark mode UI
- Apple App Store
- Paid
- Music
Store Rank
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Magma : sound as matter VS.
Fluss - Granular Playground
January 17, 2025