Talk About It: Objects Home HD vs Who, What, When, Where, Why Usage & Stats

From TechInSpecialEd.com: "This is a winner! 5/5 stars for a well thought out, organized app which addresses an important aspect of language development in an engaging and unique fashion. Well done!" “Tell me everything you can about a cat.” How can you answer that? The Talk About It: Objects app helps children identify which information is important about an object and then provides a way to apply this knowledge in an expressive, narrative language task. It is designed to be used with an adult to assist with scoring the expressive task, if data tracking is desired. This Home Edition is the same as the Pro Edition, but is for a single-user only. Check out our Youtube demo video: https://www.youtube.com/watch?v=3JfrWmca3H0 This app is designed for children ages 6-12, but can be adapted for younger and older users. It is perfect for children who need practice with defining, describing, vocabulary development, explaining, and understanding salient features (what’s important) about an object or place. It also offers an excellent way to integrate articulation and fluency practice! How to Play with the Guess Boxes: Touch “Play” to begin. (*Set up a user first if you want to collect data) A photo of an object appears in a box on the screen. The user is asked to read/listen to four sentences and find the one that tells the most specific and important information about that object. For example, the first Guess Box sentence choices for cat includes: “A cat is a little thing you find in a tree”, “A cat is the cutest animal”, “A cat is an animal that has eyes and ears”, or “A cat is an animal that lives inside or outside a home” (most specific and correct). Subsequent Guess Boxes add more details, including the fact that it can be a pet, has fur, claws and whiskers, etc. Incorrect Guess Box choices reflect common errors often provided by students including unimportant details (“A cat has a tongue”) personal opinion, information that is too vague, inaccurate, semantically weak, or only correct in specific cases. You can decide to include 3, 5 or 7 total details. The child’s score is kept if desired. As the correct sentence is identified, it is transferred to the Talk About It Box for review. An animated curtain screen allows the user to open and close it so the child can try to remember them and prepare for the recording/expressive activity that comes next. How to Play with the Talk About It Recording Activity: After the Guess Boxes have been completed, all the correct details are in the Talk About It Box. Touch “Show” under the box to reveal the collection of correct details and rehearse before recording. When ready to record, the child can touch “Start” below the microphone to begin recording. The curtain will automatically close so that the expressive task is done from memory without looking at the sentences. The “Clues” below can be touched if the child needs help. Touch “Stop” when finished. The curtain will open again and reveal the sentences. Play back the recording and touch the sentences that were correctly remembered to receive a point. The child’s score is kept if desired. PRIVACY POLICY: We do NOT collect personal data from our users and have no ads. Personal data regarding user performance on the tasks on this app are self-contained and not transmitted in any way, unless the user chooses to email them to someone else. There are no in-app purchases in this app. A demo link will allow a user with internet access to view a video on YouTube to learn about the features of this app, as well as a link to our other apps in the iTunes store. Developed by noted speech-language pathologist and author Patti Hamaguchi, M.A., CCC-SLP. Check out our website: www.hamaguchiapps.com or YouTube channel: HamaguchiApps Questions or need Tech Support? Email us at info@hamaguchiapps.com
  • Apple App Store
  • Paid
  • Education

Store Rank

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To correctly answer a question a child must first determine what kind of question was asked. For some questions, they must also understand the underlying inference that the question is making. Many children can answer the direct WH questions such as "Who teaches a class?" but cannot answer, "How will he know what kind of robot to build?" To assist the child in developing the inference skills necessary to answer the question we provide a picture, Main Idea (MI button), and Topic Sentence (TS button). Listen to the Main Idea (usually just a word) and the Topic Sentence. Discuss how they relate to the picture. This gets the child focused on the details of the picture so that they can more accurately answer the question. Then listen to the Question (Q button). We have provided an answer to the question, but our answer is just one of many possible answers. Other answers that the child gives can still be scored as correct. Disagreeing with the answer is also encouraged to demonstrate that different people see the same question and may answer it differently. The purpose of the exercise is to pay attention to what kind of question is being asked, think about the situation, then answer the question. The record and playback feature allows the child to record their answer and see if it makes sense to them when they hear it played back. Can they determine if they answered the right kind of question? Was their answer correct? This Intermediate Level app uses the content from the Word Practice game from LocuTour’s Artic Games & More CD and requires moderate level inference skill.
  • Apple App Store
  • Paid
  • Education

Store Rank

- -

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Talk About It: Objects Home HD VS.
Who, What, When, Where, Why

December 14, 2024