SpaceFields vs OtherDesertCities Usage & Stats

Loop-based mangler effect to create slowly changing rhythmic sound structures in deep reverb space from any external sources or samples. Great for experimenting and designing ambient and noise backgrounds with rhythmic elements. The principle of the application is quite simple. It is based on a loop recorder with two loops. When one loop is recorded, the second is played back. When the loop recording stops, there is a smooth transition between them. Three separate outputs can playback the recorded loop with different pitches (speeds), each with its own effects and two automation generators. The mix of these outputs is fed to the convolution reverb. The reverb is packed with a set of long and deep sound spaces that create a blurry and ambient sound. But the main feature of this application is its well designed parameters that make it easy to experiment with a huge number of sound options using any source material from live instruments to synthesized sound. With just two parameters you can add complex rhythmic structures based on Euclidean rhythms, and easy-to-use automation generators with a randomize option to add variations to the sound, allowing you to modify parameters like an LFO or based on a given rhythm. The convolution reverb has advanced options with which you can change and extend the original reverb spaces. Even using the randomization options, in almost every case, you will get interesting and various soundscapes and textures. With these options it is very easy to create the basis for new unique presets. It only takes a little tweaking of some parameters to get impressive results. The loop recorder can be started and stopped manually or by input signal, can use fixed length or overwrite the loop while recording, and has the option for crossfade between the end and the beginning of the loop. All this makes it convenient for live use as well as when processing recorded material. As an extended option, you can use a special mode in which the application works as a direct effect, without the loop recorder. The special mode sampler is designed for quickly load samples and easy control of the application when used it live. This panel contains the input and output controls, essential controls of the loop recorder, and a large area with a recording counter, which is also used to start/stop the recorder. You can assign up to nine samples for fast loading into the loop, as well as save a recorded loop as a sample and to an external file. SpaceFields is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). SpaceFields works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, with supports Audiobus host app. On MacOS, SpaceFields can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option), audio unit parameters and importing samples from any directory on device. SpaceFields has a built-in detailed description of all parameters also available as PDF file on the application site. Demos and previews: https://www.youtube.com/watch?v=cL1Dis3u0AQ https://www.youtube.com/watch?v=TpkWkc5I0uE https://www.youtube.com/watch?v=74LyfDM2dQM You can find more information on SpaceFields and other experimental audio processing apps at: https://motion-soundscape.blogspot.com
  • Apple App Store
  • Paid
  • Music

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Other Desert Cities, named after a famous sign on the I-10 highway leaving Los Angeles, is a workshop for creativity. As its namesake implies, there are many strange and wonderful things lurking inside. With six algorithms, each with its own unique personality, and extensive modulation capabilities, Other Desert Cities can fill multiple niches, from basic stereo dual delays to never-before-heard granular pitch-shifting chaos. Algorithms Desert Shores Stereo Delay. This is a standard dual delay, with basic EQ, saturation, crossfeed, and spread. Mecca Reverse Delay. A normal dual delay, except the repeats play backwards. Cactus Dual-Delta Delay. This is more like a pair of tape delays in use, with individual speed controls and pitch quantizing. Thermal Mullti-Tap Delay. A dual multi-tap, with spread, crossfeed, and basic EQ. Mirage Multi-Head Delay. Imagine if you had a tape delay, but the head was like the rotating head in a VCR. Experimental, strange, and wonderful. Sky Valley Granular Delay. A pitch-shifting granular delay, with control over grain size and scatter, and with EQ.Algorithms: Modulation Other Desert Cities includes a full suite of modulation. Using two tempo-synced variable waveshape LFOs and an envelope follower sourced by either the main inputs or a sidechain input, nearly every control in the entire user interface can be modulated extensively, opening up new dimensions of sonic possibility. Diffusor Other Desert Cities also includes a diffusor, for "smearing" the feedback path, and bringing ODC near the realm of reverb (especially with the Thermal multi-tap algorithm.) Levels Other Desert Cities' secret superpower is its I/O control. Every aspect of the signal chain's gain structure can be controlled and modulated. You don't have to wish for ducking in this delay. Anything can be ducked, panned, oscillated, enveloped, and controlled to your heart's content. Note that the Mute and Input Level controls are input levels to the delay block and do not affect the dry signal; this enables "tails" behavior, and the ability to use an insert effect like a send.
  • Apple App Store
  • Paid
  • Music

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SpaceFields VS.
OtherDesertCities

December 15, 2024