Sea Battle: Fleet Command vs World War II:1939 Usage & Stats

Sea Battle: Fleet Command brings the classic Sea Battle to your smartphone or tablet and you can also command your fleets team to conquer the sea world as a simple slow-paced RTS mobile game. Train your classic sea battle skill with AI player in solo(Single player) before dive into New Empires RTS mode. Challenge yourself with other random human opponents or your friends in duel(Multiplayer). New Empires RTS mode: In this mode, you not only play the role of fleet commander but also the commander of the nation. The conflict of nations make each color nation to fight each other. Your nation color is blue. Train army men in the port and command your own port fleets to defeat the enemy's fleets and occupy the enemy's port with army men. You can also use paratroop to capture enemy's port or land on your own port as reinforce. You win the game when you capture all other nations' ports and no other nations has the ability to retake them. You are defeated when you lose all your ports and lose the ability to retake any port. Try to train army men as many as possible to win the troop battle after defeat enemy's fleet in enemy's port, however if you lose the fleet battle, all your troops sent by your fleet are all sank if you are the attacking side. Tips for port management: 1. Capture oil derrick in early game by sending troops there via warship as soon as possible to give you extra income during the game. There are unoccupied oil derricks in early game which are taking least cost of troops to capture. 2. Keep watching opponent's move and make fast decision movement. Making good use of the conflict of nations to gain advantages in this game mode. When opponent's fleets is moving, it could be your crisis or opportunity. Seize the opportunity to attack opponent's port or capture opponent's oil derrick will bring you advantage in the long term game. 3. Cancel training troops process or building fleet process in some cases. When you find your port will be captured by opponent, it is better to cancel training troops process or building fleet process in that port to avoid those unfinished troops or fleet you invested be your opponent's resources. 4. Retreat sea battle when is needed. Avoid unnecessary battles will reduce your loss even though it has risk to retreat. 5. Keep watching your income to build your fleet or train troops as soon as possible. It takes time to finish building fleet or training troops process, the sooner you start to build fleet or train troops, the earlier you can start your attack. 6. Return your fleets when it is needed. When opponent sends fleets to attack your port and your port doesn't have enough fleets or troops to defend, return the departed fleets to help your fleet battle or army defense in your port from upcoming attack. 7. The number of troops in port is the key to keep your port from being captured by opponent. No matter how many more fleets attack to your port from the opponent, you can still keep your port once you win the troop battle(The troops vs troops battle, it has nothing to do with fleet battle) after fleet battle. The defending side has advantage in troop battle, make good use of army defense to defend your port. 8. Training warship battle skills with AI player in solo. The better skill in warship battle, the higher win rate in fleet battle. 9. Calling the airborne troops at the right time to reinforce yourself or raid the enemy will be miraculous. Game features: 1. Powerful AI will train your classic warship battle skill in solo(Single game) 2. 24 hours instant multiplayer worldwide (PvP - you only play against real humans could be your friend) 3. New real time strategy Empires mode supported 4. Saving game process in Empires RTS mode supported Please don't forget to 5 star Rate and Review, Sea Battle: Fleet Command. What are you waiting for, deploy your warships, sink all enemy ships and conquer the sea world!
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This is a 3D role-playing independent game with WW2 as the story background. The gameplay is still a classic capture-the-flag simulation battle. Players can choose to play as the red team or the blue team, capture the stronghold and fortress through defense, and consume the opponent's team's strength value. The team with the highest score in the end wins. Each stronghold flag can contribute 100 points to the team, and losing a stronghold will deduct 100 points, so offense and defense are both important. Ground vehicles: M4 Sherman tank, Type 89 tank AI vehicles that provide fire support in the air: P40 fighter, A6M-Zero fighter Infantry weapons mainly include large bolts, such as Springfield, Type38, Mosin-Nagant Rifle, Mauser, etc. . . Various aircraft, tanks, personnel carriers, artillery, machine guns and other vehicles and equipment will be added in the future. Although this game is not perfect now, it will continue to be updated and improved like my other Modern Warfare Style FPS game for a long time.
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  • Games

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Sea Battle: Fleet Command VS.
World War II:1939

December 19, 2024