Bloom 对比 Fluss - Granular Playground 的使用情况和统计数据

Developed by ambient pioneer Brian Eno and musician / software designer Peter Chilvers, Bloom explores uncharted territory in the realm of applications for the iPhone and iPod touch. Part instrument, part composition and part artwork, Bloom's innovative controls allow anyone to create elaborate patterns and unique melodies by simply tapping the screen. A generative music player takes over when Bloom is left idle, creating an infinite selection of compositions and their accompanying visualisations. "Bloom is an endless music machine, a music box for the 21st century. You can play it, and you can watch it play itself." - Brian Eno Features - 12 different mood settings - Random mood shuffle - Adjustable delay - Shake to clear - Evolve when idle - Sleep Timer Recommended for headphones or external speakers. “Bloom Raises the Bar for Musical iPhone Apps… if you're a fan of ambient music or music in general, you'll be wanting to get it right now” - Gizmodo “A relaxing alternative to just about anything else you can do with an iPhone” Wired “Hypnotic and ludicrously addictive” - Guardian
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Fluss is a sonic playground designed by Bram Bos and Berlin-based musician Hainbach to let you explore granular synthesis in a hands-on way. The playful touch UI invites anything from live performance, experimentation to learning and mastering the granular concept. Multiple plugins: Import, Record or Live Process You can import your own WAVs (standalone & AUv3 Instrument plugin), Record audio (Record effect plugin) or live-process sound (Process effect plugin) to create anything from drones and granular echoes to moving microtonal audio textures. Designed for touch: Kinetic Sliders All sliders and XY pads are linked to a physics model which lets you flick and throw them around. Minimise the friction for endless bouncing motion, as an innovative substitute for traditional LFOs and modulation. There was never a better reason for using a touchscreen for music. Shimmer Feedback effect Like a shimmer reverb, except it feeds the processed audio back into the grain engine. This lets you create an endless loop of pitch-shifting spaciousness, turning even the simplest of sounds into massive woolly mammoths. - 3 Voice grain engine, each with an independent playhead - Playable via MIDI (since version 1.1) - Filter inspired by the Oberheim Xpander, including its resonant Phase filter - Kinetic sliders and pads for playful interaction with the sound - Universal design (iPhone and iPad; iPad Air 2 or higher recommended) - Custom scales, unquantised mode and even Scala-import for microtonal experiments - Use WAVs (or other audio files), record audio or load the app as a live-processing audio effect - Real world tested as an instrument in numerous live performances by Hainbach - Offers light mode and dark mode UI
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Bloom与Fluss - Granular Playground排名比较

对比 Bloom 与 Fluss - Granular Playground 在过去 28 天内的排名趋势

BloomBloom#132

Fluss - Granular PlaygroundFluss - Granular Playground- -

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Bloom 对比 Fluss - Granular Playground 的排名,按国家/地区比较

对比 Bloom 与 Fluss - Granular Playground 在过去 28 天内的排名趋势

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#146

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Bloom VS.
Fluss - Granular Playground

一月 3, 2025