Holon 对比 Mazetools Soniface 的使用情况和统计数据
Holon makes the city your instrument. It turns your movement in the environment into a synthetic, interactive score that reflects your context, supports your activities and alerts you to changes in the surrounding area.
Holon uses physical computing and a geospatial dataset to synthesize music on the iPhone in real time from your data - no streaming or AI involved, just pure DSP and logic.
What Holon Does:
* Human powered music. Every action generates dynamic, improvised synth music in real time.
* Encourages outdoor activities. Holon doesn’t work in your apartment or by shaking your phone around. Move through streets, parks, and transit systems to make the music happen.
* Stays out of your way. Zero UI means less screen time, no distractions.
* Uses places and spaces to modify the music you make. The environment isn’t background - it’s the score.
* The more and further you move, the more things happen in the music. Use your musical agency instead of skipping and swiping.
Why Holon Exists:
Music has been reduced to a commodity and a background activity for consumerism. Holon isn’t here to help you chill when you swipe, scroll and buy more stuff, or improve your focus when working for the Man.
Holon is here to break away from the static, one-way relationship of streaming services and to put the human in the loop - yourself. Forget emoting celebrities with their false sincerity, throw overproduced passive soundscapes and statistical algorithms on the dung heap of history. Holon turns listeners into performers and unlocks the musical potential of places.
How to Use:
* Go outside - Holon needs space to function, just like you. Different districts, parks, bridges, shops, street furniture - all contribute to the musical output. Strolling around your apartment or shaking your phone won’t do.
* Put the phone in your pocket or on your dashboard.
* Walk, run, drive - the world is now the interface, space is the machine.
* Use the big button in the middle to power Holon off when not in use - Auditory AR can be a battery-intensive process!
* Optional Apple AirPods support for head-controlled musical interactions!
* Optional Apple Watch support for heart rate-synced music (biofeedback) *the Watch app may take a moment to install*
Requirements:
* Available in over 1000 regions in more than 100 countries.
* Check coverage or request a new area at holonic.systems/holon.
* Best experienced with headphones. Ensure adequate battery level for extended use.
* A data plan is required to access our geospatial engine but use of data is low.
Holon: Become part of the circuit and… Become Sound™
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Mazetools opens up a unique approach to music and creativity. It's about exploring sounds in a new way, experiencing them visually, changing them through gestures, coming across something in the process, a sound, a melody, a groove, a song...
For the first time, we have integrated an interface that allows you to control sound through movement. This is done through the camera of your device and ML-based body recognition. It enables new musical experiences and shared creative moments.
Mazetools are unique in their operation and complex in their own way. For some it's a welcome change, for others it's too crazy, for some it's just the right introduction to the world of sound.
There are currently two Mazetools: Mutant and Soniface. Mutant is comparable to a loop machine and works with a defined number of instruments. It produces results quickly, but thanks to the Hypercube it offers the possibility to change everything with a swipe and to hear sounds that always surprise us.
Soniface, on the other hand, is more modular when it comes to adding instruments. The settings of the synth, sampler and rhythm modules go into great detail. An important feature is the Gridsynth, an area of lines that correspond to a scale over several octaves. Automation plays a major role in Soniface: all instruments and their controllers can be controlled via LFOs, touch and camera-based body tracking.
Key Features
- Creative space to explore sound, music and geometric visuals
- Experiment with audio and visual objects and create your own scenes
- Operate controllers and play instruments via multitouch
- Motion interface to control instruments and parameters through gestures, movements and dance
- Cross-platform compatibility of project files
- Simple design for mobile devices, complex (regular) design for tablets and desktops
- Advanced in-app guide, FAQ & help function in English and German
Instruments
- Gridsynth - A generative, visual synthesizer for drones and melodies incl. sequencer & arpeggiator
- Rhythm sequencer for sample- and synth-based basses and drums
- Spatial & granular soundscape sampler incl. mic input, sample library and file integration
- Key interface for cross-instrument tonality incl. progression sequencer
- Interactive LivePad and keyboard for Gridsynth, Bass & Sampler
Automation & Connectivity
- Advanced controller automation incl. multi-touch editor, body tracking interface
- MIDI input and output
- Master FX and Ableton Link
- Audiobus & Inter-App Audio (experimental support)
- Normal mouse and keyboard support
Mazetools Soniface is free worldwide and without advertising. You can support our work, our vision and all Soniface users by purchasing Soniface Pro, which includes additionally:
- Unlimited instruments (Mazes)
- Pattern mode to create unlimited scenes for songs and performances
- Visual mode with Airplay live video output for performance & VJing
- Unlimited internal audio recording (.wav, up to 7.1 on desktop).
We do our best to avoid bugs. So feel free to write us bugs and problems. Much more content, terms of use, credits and FAQ are in the app's guide.
About Mazetools
We are Stephan and Jakob, when we were 13 in 1999, we exchanged our first beat loops on floppy disks and wrote raps on them. Today we are still fascinated by sound, release our music and realize multimedia performances. You can find more information on Ectoplastic.com.
With this background, we share a lot of practical experience with Mazetools, from generative sound & visual patches to the development of multi-touch & motion tracking interfaces and VR sound development.
We use this technological core to empower creativity, make musical expression inclusive and thus democratize electronic music. We are still within this process, but there is a lot of potential! We invite you to join us. Every purchase directly supports, every positive review, post and constructive feedback. Thank you very much!
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Holon与Mazetools Soniface排名比较
对比 Holon 与 Mazetools Soniface 在过去 28 天内的排名趋势
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对比 Holon 与 Mazetools Soniface 在过去 28 天内的排名趋势
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三月 21, 2025