Stellarvox vs Magma : sound as matter Uso e estatísticas

Hybrid reverb with an artificial space designer, combining it with algorithmic reflections tail processing, is ideal to creating immersive ambience of deep spaces, lush atmospheric textures or stunning whispering backgrounds in your ambient, electronic, experimental and sound design projects. Unlike traditional algorithmic reverbs, Stellarvox constructs a complex model of a vast resonant sound spaces with choice of geometry, dimensions and tonal structure of the space, along with a unique feature that dynamically change the timbre of reflections over the reverberation time. The second algorithmic reverb allows you to prolong and blur reflections, adding extra dimensions to the sound space. Easy-to-use controls on a single screen, along with optimally designed parameters that always give great results, make insignificant the peculiarity of that kind of reverbs, when the model creates with a little delay after changing it. Factory presets and the random feature will give you a starting point of inspiration and allow you to get a quick result where you need just to slightly tweak the parameters to align with your idea. This application is great for ambient projects, it can create mesmerizing atmosphere from single infrequent sounds of various instruments, or giving a beautiful and deep backgrounds to sharp sequences in electronics, as well as for any experimental projects that require unusual, deep and rich sound ambience. Stellarvox is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). Stellarvox works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, with supports Audiobus host app. On MacOS, Stellarvox can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option) and audio unit parameters. Stellarvox has a built-in detailed description of all parameters also available as PDF file on the application site. Sound demo: https://www.youtube.com/watch?v=TEtZfvLtJy8 You can find more information on Stellarvox and other experimental audio processing apps at: https://motion-soundscape.blogspot.com
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Magma is an audio processor that grabs incoming audio and twists its presence throughout time, blends it with its past self, unravels its most recondite shades and controls its weight in space, creating everything in between dark drones, shimmery textures and weird percussive timbres. At the very crossroad between a micro-looper, a granular engine, a sustainer, and a sound warmer, Magma can squash your sounds with reverb-like, big shaking auras, or sprinkle air and make your lines ethereal. Simply load Magma on your track and give your sounds a new identity. Magma is a sound processor with its very own character. Magic when paired with acoustic sounds, it can transfigure all kind of sources in unexpected ways: it will react differently, according to the input you feed it with. It can either magnify or disintegrate. Magma can be molten lead, screaming metal, frozen wind. You will handle Magma with care, paying attention on how each parameter acts, according to different contexts. Magma will carry your sound around unexplored territories. HOW IT WORKS Magma continuously records the incoming signal in a short buffer, it then plays back the content by blending different moments in time, creating a texture. User can set the density and the persistence of the texture, that can sound as a reverb, an infinite sustain, or a sort of spectral shadow. Several parameters let user sculpt the texture: an EQ section, a Temperature knob (a specifically designed distortion adds a noise-based amplitude modulation on higher values), and a Mid/Side knob to handle its weight in space. GO RAW OR KEEP IT SMOOTH /// The RAW switch disables an envelope follower applied to the input by default. Set it ON for a sharpen sound, or OFF for a smooth texture. MEMORIES AND FROZEN TIME /// Choose how much persitent memories should be, and let Magma blend past with present; enable the freeze toggle for an organic infinite sustain. SPEED /// Set the playback speed of memories to harmonize the present with perfect and odd intervals. SCULPT /// Use the intuitive EQ section to boost/cut hi and low frequencies and get the perfect timbre for your texture. WEIGHT /// We included a classic Mid/Side operator; you’ll love how it can sculpt the texture, giving weight or adding air to it! IN-GUI INFOS /// Enable Infos toggle to get all parameters details always in sight; just hover on a parameter. 2 FLAVOURS /// Dark and light skin. *** Please note: Magma is an Audio Unit extension (AUv3) – it only works in an AUv3 host app like AUM, Drambo, Cubasis, etc... ***
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Stellarvox VS.
Magma : sound as matter

16ezembro d, 2024