StarWaves vs NoInputMixer使用状況と統計

StarWaves is an audiovisual sound architect, the embodiment of sound, space and visual design rolled into one.  StarWaves puts you in a non-gravitational environment. It can import the sonic material in its concrete form as recorded files. Then this digital data is being represented as 3D rigid physical forms in space. We name them “the platform blocks” distributed spatially, a structure which stems from the sonic material being imported. There can be 100s of them, reaching the granular levels of sonic material. The layout of the platforms can be designed with 3D tools like positioning, rotation; they can be stretched, bent, scattered along their physical dimensions in continuous transformations. StarWaves uses on its scene the transmitters which send particles and beams of light to the space ( reminiscent to particle behavior of light or sound ) They hit the platform blocks ( representing the sonic material ) get reflected and collide with further objects, travel in distance until they die. The time they collide with these rigid bodies they trigger sonic events and start a flow of synthesis processes depending on the kinematic behavior. It is this continuous spatial interaction, this physical realm which composes the sonic being and applies continuous transformations on its texture. On StarWaves, we don’t interact directly with the sound data as on a standard sound synthesis tool but we design the architecture of the scene which will compose the sonic organization through the kinematic interactions and let perform this on a timeline. Here, the sound has no separate existence from space, time and motion. " This is a standalone app, and not a plugin. " Please check the website for youtube app video / tutorial links. Manual for the app : https://www.sonicplanet.com/StarWaves/StarWaves_manual_ENG.pdf https://www.sonicplanet.com/StarWaves/StarWaves_manual_FR.pdf Suggested hardware minimum : for iOS an 2019 iPAD (8th gen or pro ) or newer, for OSX a recent Mac ( 2017 i7 or M1 )
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No-Input Mixing is an experimental technique for creating a wide range of amazing, otherworldly electronic sounds by feeding the mixer output back to the input, thereby making a feedback loop. This application models an analog mixing console and effects rack in detail, providing the ability to make a huge number of feedback configurations with additional effects. By using this technique in the creative process, the sound designer can explore many different and special ways to create sound. Unsettling soundscapes perfect for sci-fi, dystopian and horror projects, like strange noises, disrupted signals, broken communication, buzzing drones, faulty machinery, futuristic tech sounds, and glitchy elements are some results of the No-Input Mixing technique. The downside of this technique, which can scare off beginners, is extreme unpredictability and instability, when the movement of any knob on the mixer can dramatically change the sound in the most unexpected way. But at the same time, this discover an endless space of experimentation and inspiration when creating new and unique sounds or live performance. In addition, a large set of ready-to-use drone and noise presets with a parameter randomizer provide a great point for quickly getting started with this application. NoInputMixer consists of a seven-channel mixer and an effects rack with eight slots. Each effect slot can be configured as an insert effect for a mixer channel or used with two send/return buses. Effects has an option for hi-res or lo-fi sound processing. Each mixer channel has its own algorithmic generator of different types of noise, which can be added to the feedback signal or used separately. The input selector switches between multiple points in the signal path to make different types of feedback loops or can be switched to an external input for any channel to use it as an effect processor. Also this application provides several additional options not found in usual mixers, such as preamp tube type and mode selection, op-amp type selection, adjustment of overload protection circuit, and other features that greatly expand the possibilities for experimenting with sound. The user interface can be presented in the form of a classic mixer, or in the form of complete control of a single channel. NoInputMixer is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). NoInputMixer works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, and supports Audiobus. On MacOS, NoInputMixer can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option) and audio unit parameters. NoInputMixer has a built-in detailed description of all parameters also available as PDF file on the application website. Quick start and demos: https://youtu.be/K7yh0-34Llw https://youtu.be/74LyfDM2dQM https://youtu.be/AeF3oBoXp80 https://youtu.be/95AM6OGoTdo You can find more information on NoInputMixer and other experimental audio processing apps at: https://motion-soundscape.blogspot.com
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StarWaves対NoInputMixerランキング比較

と過去28日間の StarWaves ランキング傾向を比較 NoInputMixer

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ランキング

StarWaves 対 NoInputMixer 国の比較によるランキング

と過去28日間の StarWaves ランキング傾向を比較 NoInputMixer

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StarWaves VS.
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1月 11, 2025