N-Back Memory Training vs. SumSudoku: Killer Sudoku Utilizzo e statistiche

Research suggests that n-back training may lead to gains in fluid intelligence (IQ) and working memory ability (Soveri et al., 2017). If you rate N-Back Memory Training less than five stars, please leave a comment so that I can address your concerns; I truly value your feedback. Instructions: The object of the game is to hold various items in your working memory and actively update these items as the game progresses. With each new trial, press the match button if the current item matches the item that occurred a given number of trials in the past. The term “n-back” denotes how many trials (n) in the past you need to remember. By default, you will begin on 2-back, so press the match button if the current item matches the item that occurred 2 trials back in the past. For a simple demonstration of how to play single 2-back, see this video: https://www.youtube.com/watch?v=qSPOjA2rR0M . Options: N-Back Memory Training allows you to choose from a diverse set of items to store in working memory: • the position of a square on a 3 x 3 grid • sounds (letters, numbers, or piano notes) • images (shapes, national flags, sports equipment) • colors By default, the app starts on dual n-back, using positions and sounds (letters). The “dual” in dual n-back simply denotes how many different item types you will need to remember. You may choose any combination of item types, from single n-back to quad n-back. Track Progress and Compete with Other Users: Track your daily progress using customizable, interactive graphs. You can also compare your high scores to other users around the world in real-time with premium mode (upgrade available within the app). Scoring: N-Back Memory Training measures your working memory accuracy using the discrimination index A' from signal detection theory (Stanislaw & Todorov, 1999). A’ generally ranges from 0.5 (random guessing) to 1.0 (perfect accuracy). A score of A' >= 0.90 advances you to the next level, and a score of A' <= 0.75 results in fallback to the previous n-back level (after one grace period). These settings can be changed in Manual Mode. For tracking your progress, A' is combined with your current n-back level so that scores range +/- 0.5 around your n-back level. For instance, on 2-back, an accuracy of A' = 1 will yield a score of 2.5, whereas A' = 0.5 will yield a score of 1.5. Details: A' = .5 + sign(H - F) * ((H - F)^2 + abs(H - F)) / (4 * max(H, F) - 4 * H * F) where Hit Rate (H) = hits / # signal trials False-positive Rate (F) = false pos / # noise trials see Stanislaw & Todorov (1999) Lure Trials: Within Settings, you can control the percentage of lure trials, which make the task more difficult. Lure trials present stimuli that occurred n-back plus or minus one trial. That is, they are offset one trial from the target trial (n-back). Customize: If you want to change the game speed, the number of trials, or anything else, simply go to Settings > Select Mode > Manual Mode. From there, you can customize virtually anything. You can also customize the app’s appearance by creating your own custom background using color gradients. You can find these options toward the bottom of the Settings menu. Please send any comments, questions, or concerns to nback.memory.training@gmail.com . Thanks for playing! E. A. L. --- References Soveri, A., Antfolk, J., Karlsson, L., Salo, B., & Laine, M. (2017). Working memory training revisited: A multi-level meta-analysis of n-back training studies. Psychonomic bulletin & review, 24(4), 1077-1096. Stanislaw, H., & Todorov, N. (1999). Calculation of signal detection theory measures. Behavior research methods, instruments, & computers, 31(1), 137-149. In-app background image credit: Réseau de neurones. If then else / Wikimedia, CC BY-SA
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Play a crossover variation of Sudoku and Kakuro! SumSudoku, also known as Killer Sudoku, are addictive logic puzzles best described as a cross between Sudoku and Kakuro. Using pure logic and simple add/subtract calculations, these fascinating puzzles offer endless fun and intellectual entertainment to puzzle fans of all skills and ages. Each puzzle consists of a 9x9 Sudoku grid containing areas surrounded by dark borders. The object is to fill all empty squares so that the numbers 1 to 9 appear exactly once in each row, column and 3x3 box, and the sum of the numbers in each area is equal to the clue in the area's top-left corner. In addition, no number may be used in the same area more than once. The game includes helpful features such as showing possible sum number combinations in an area and pencilmarks to make temporary placement of numbers in the grid. To help see the puzzle progress, graphic previews in the puzzle list show the progress of all puzzles in a volume as they are being solved. A Gallery view option provides these previews in a larger format. For more fun, SumSudoku contains no ads and includes a Weekly Bonus section providing an extra free puzzle each week. PUZZLE FEATURES • 120 free SumSudoku puzzle samples • Extra bonus puzzle published free each week • Multiple difficulty levels from easy to very hard • Puzzle library continuously updates with new content • Manually selected, top quality puzzles • Unique solution for each puzzle • Hours of intellectual challenge and fun • Sharpens logic and improves cognitive skills GAMING FEATURES • No ads • Unlimited check puzzle • Unlimited hints • Show conflicts during gameplay • Unlimited Undo and Redo • Show possible sum combinations option • Pencilmarks feature for solving hard puzzles • Autofill pencilmarks mode • Highlight Excluded Squares option • Lock number on keypad option • Concurrently playing and saving multiple puzzles • Puzzle filtering, sorting and archiving options • Dark Mode support • Graphic previews showing puzzles progress as they are being solved • Portrait and landscape screen support (tablet only) • Track puzzle solving times • Backup & restore puzzle progress to Google Drive ABOUT Conceptis SumSudoku have also become popular under other names such as Killer Sudoku, Sumdoku and Sumoku. All puzzles in this app are produced by Conceptis Ltd. - the leading supplier of logic puzzles to printed and electronic gaming media all over the world. On average, more than 20 million Conceptis puzzles are solved each day in newspapers, magazines, books and online as well as on smartphones and tablets across the world.
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N-Back Memory Training VS.
SumSudoku: Killer Sudoku

gennaio 16, 2025