Stellarvox vs. Secta : amplitude sculptor Utilizzo e statistiche

Hybrid reverb with an artificial space designer, combining it with algorithmic reflections tail processing, is ideal to creating immersive ambience of deep spaces, lush atmospheric textures or stunning whispering backgrounds in your ambient, electronic, experimental and sound design projects. Unlike traditional algorithmic reverbs, Stellarvox constructs a complex model of a vast resonant sound spaces with choice of geometry, dimensions and tonal structure of the space, along with a unique feature that dynamically change the timbre of reflections over the reverberation time. The second algorithmic reverb allows you to prolong and blur reflections, adding extra dimensions to the sound space. Easy-to-use controls on a single screen, along with optimally designed parameters that always give great results, make insignificant the peculiarity of that kind of reverbs, when the model creates with a little delay after changing it. Factory presets and the random feature will give you a starting point of inspiration and allow you to get a quick result where you need just to slightly tweak the parameters to align with your idea. This application is great for ambient projects, it can create mesmerizing atmosphere from single infrequent sounds of various instruments, or giving a beautiful and deep backgrounds to sharp sequences in electronics, as well as for any experimental projects that require unusual, deep and rich sound ambience. Stellarvox is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). Stellarvox works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, with supports Audiobus host app. On MacOS, Stellarvox can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option) and audio unit parameters. Stellarvox has a built-in detailed description of all parameters also available as PDF file on the application site. Sound demo: https://www.youtube.com/watch?v=TEtZfvLtJy8 You can find more information on Stellarvox and other experimental audio processing apps at: https://motion-soundscape.blogspot.com
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Secta is an audio effect that dynamically splits incoming audio in two sections and processes each with an exclusive kit of effects, sculpting silence, shaping accents and amplifying hidden details, guiding each layer into a parallel sonic dimension.  A sound-designer (unforeseen) dream. Secta is part of totem/ series by K-Devices: unconventional audio effects coming in a compact format, easy to use, at a lower, convenient price. Building on the concept of a multidimensional gate, Secta processes the audio in a unique way, adding an ephemeral and dramatic touch to acoustic instruments, warmly disintegrating loops, injecting abrupt drops and re-texturizing your lines, or throwing down any beat into a dark path of fragmentation. Hard-to-describe with classic effect categories, Secta processes both sides of a gated source independently, acting as a counterpoint amplitude sculptor.
  Secta cuts to (re)generate.  Secta is a colorizer, no mix parameters are available: just load Secta onto your track and let it inspire you with its timbrical shades.  A gate, a dynamic multi-distortion, a double headed tectonic monster, a trembling detuned textures generator, and more… so many uses of Secta have yet to be discovered! HOW IT WORKS At first, Secta splits the incoming signal acting as a gate effect: the user sets an amplitude threshold using the Verge and Boost parameters. The signal’s amplitude portion greater than the threshold value generates an envelope which controls the Above and Below sections. The envelope itself controls the frequency of a lowpass filter in the Above section (resulting similar to a lowpass gate), while its inverse value controls the amplitude of the Below section. Such envelope can be shaped using several global parameters: Smooth, Retain, and S/C. Above and Below sections process sounds using a different set of effects each: the more rumbling Above, the more textural and looney Below. Using one section at a time holds interesting sculpting results, while combining and balancing them is great for creating richer textures. SHAPE THE ENVELOPE /// Set Verge and Boost to create the envelope that will control Above and Below; use Smooth and Mode to shape it in different ways. 2 WORLDS /// Above and Below, two sides of the same sound, individual paths (different effects and moods), which eventually converge in a new sonic entity. SCULPT /// Above and Below sections come with Drive and Lo/Hi pass filter the get the perfect shape for any sound project. MANDATORY PROCESS /// No dry/wet here: embrace the totem wisdom and get processed! LOCK PARAMETERS /// Enable lock toggle to preserve key parameters values while browsing presets. IN-GUI INFOS /// Enable Infos toggle to get all parameters details always in sight; just tap on a parameter. 2 FLAVOURS /// Dark and light skin. *** Please note: Secta is an Audio Unit extension (AUv3) – it only works in an AUv3 host app like AUM, Logic, Drambo, Cubasis, etc... ***
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Stellarvox VS.
Secta : amplitude sculptor

15icembre d, 2024