PhysBlox (Universal) vs. Human Giant 3D! Utilizzo e statistiche

PhysBlox is a rigid body simulator based on physics. You can do some actions to the rigid bodies. [Features] - Gyro or Compass and Accelerometer provide 6-axis motion sensing. - Retina display is supported. - Realistic shadow by OpenGL ES 2.0. [Compatibility] - iPhone / iPod touch and iPad are compatible. - OpenGL ES 2.0 is not required. - Gyro and Compass and Accelerometer are not required. [Actions] - Push the objects - Catch and drag and throw or drop objects - Shoot balls [Option settings] - Renderer (OpenGL ES 1.1 / OpenGL ES 2.0) - Retina Display (On / Off) - Shadow (On / Off) - Motion sensing (Gyro / Compass / Accelerometer / None) - Simulation speed (0% - 100%) - Gravity (0% - 100%) - Stack width (1 - 16) - Stack height (1 - 64) - Stack depth (1 - 16) - Block mass (1 - 100) - Ball mass (1 - 100) - Push power (1 - 100) - Shoot power (1 - 100) [Motion sensing modes] - Gyro + Accelerometer - Compass + Accelerometer - Accelerometer - None
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-Collect bodies to become as big as possible. -Avoid obstacles and pick up coins.
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PhysBlox (Universal) VS.
Human Giant 3D!

23icembre d, 2024