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- Noises - Creative Textures
- Noises - Creative Textures Vs. Fluss - Granular Playground
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Noises - Creative Textures vs. Fluss - Granular Playground Utilizzo e statistiche
Noises is an experimental instrument with a playful and inspiring interface, designed to bring a vast world of noise into your music and audio production. Available as AUv3 and Standalone.
Noises is the fourth plugin we developed together with German composer and “that guy with the sweaters” Hainbach. He crafted hundreds of recordings of rare vintage measurement and tape equipment, analog synths, strange field recordings, electro-acoustic and magnetic field experiments, and more in his lab to create this creative noise instrument with us. It is designed to be fast and inspiring to use, with a big dial at its center inviting you to search for sounds and a sequencer to make them music. This results in a minimum of clicks for a maximum of sound.
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Fluss is a sonic playground designed by Bram Bos and Berlin-based musician Hainbach to let you explore granular synthesis in a hands-on way. The playful touch UI invites anything from live performance, experimentation to learning and mastering the granular concept.
Multiple plugins: Import, Record or Live Process
You can import your own WAVs (standalone & AUv3 Instrument plugin), Record audio (Record effect plugin) or live-process sound (Process effect plugin) to create anything from drones and granular echoes to moving microtonal audio textures.
Designed for touch: Kinetic Sliders
All sliders and XY pads are linked to a physics model which lets you flick and throw them around. Minimise the friction for endless bouncing motion, as an innovative substitute for traditional LFOs and modulation. There was never a better reason for using a touchscreen for music.
Shimmer Feedback effect
Like a shimmer reverb, except it feeds the processed audio back into the grain engine. This lets you create an endless loop of pitch-shifting spaciousness, turning even the simplest of sounds into massive woolly mammoths.
- 3 Voice grain engine, each with an independent playhead
- Playable via MIDI (since version 1.1)
- Filter inspired by the Oberheim Xpander, including its resonant Phase filter
- Kinetic sliders and pads for playful interaction with the sound
- Universal design (iPhone and iPad; iPad Air 2 or higher recommended)
- Custom scales, unquantised mode and even Scala-import for microtonal experiments
- Use WAVs (or other audio files), record audio or load the app as a live-processing audio effect
- Real world tested as an instrument in numerous live performances by Hainbach
- Offers light mode and dark mode UI
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Noises - Creative Textures VS.
Fluss - Granular Playground
15icembre d, 2024