Draw A Line: Farm Edition vs. QuadEmo: Emotional Resilience Utilizzo e statistiche

A visual motor and pen control training workbook developed by Occupational Therapists specialised in supporting children with educational needs. The numerous interactive games provide immediate performance feedback to the learner and adds an element of fun in the training process. Most effective when used on an iPad with an Apple Pencil. Suggested for children aged 3 to 12. Featuring 120+ challenges and more to be released! How to play: Connect the dots by drawing a line inside the path Access for Free: - 3 basic levels with different paths to challenge players - 3 difficulty modes to suit a variety of skill levels - 11 colour options to accommodate perceptual processing difficulties and light sensitivity - Automatic screen capture for easy record-keeping - Continuous line drawing to train pen control and fluency - Red line display when drawn out of the path for instant feedback - Animations to increase player motivation - Musical sound effects to heighten alert level - No advertisements to minimise distractions Subscribe for access to more functions! - Access to all 120 challenges (40 levels with 3 difficulty modes) - Button to unlock all levels for ease of training - Global scoreboard to compete with international players - Mode selector to test players' ability and recommend a suitable mode to play - Personal profile to track individual progress - Character selection according to gender Our recent users include: - Children aged 3 to 12 years old - Teachers - Special Education Teachers - Occupational Therapists - Social Workers - Childcare Workers - Parents For Explainer Video: https://sentechnology.co/drawaline Terms of Use: https://sentechnology.co/app-terms-and-conditions
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QuadEmo game app is designed to transform the way children learn about emotions, how they affect their bodies and how to regulate them. QuadEmo offers a fun interactive gameplay experience linking emotion quadrants to colours and animated animals and linking social situations to emotions. Children learn gradually as they move up the levels, while parents can monitor their progress on the performance dashboard.Level 1: Meet the animals in their environment and listen to them talk about their emotions and how it makes them feel. Level 2: Burst the emotions bubbles and learn what each emotion looks like & which animal quadrant they belong to Level 3: Build an extra-long train by matching the social situation to the appropriate emotions and choosing a suitable way to regulate emotions.QuadEmo can be played at home or school. It is developed to stand on its own or support the EYFS and PSHE Emotion Regulation curriculum. As a preschool learning app and an Early Years emotional health support app, it is suitable for children aged 4 to 8 years old.
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Draw A Line: Farm Edition VS.
QuadEmo: Emotional Resilience

11icembre d, 2024