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- Neighbours back From Hell Vs. 80 Days
Neighbours back From Hell vs 80 Days Utilisation & Stats
Did you know that “Schadenfreude” is a German word defined as the concept of finding joy in someone else’s misfortune? It is also the main idea on which Neighbours back From Hell is built. A whole TV show based on playing increasingly outrageous pranks on your grumpy neighbor to keep the audience entertained, and viewership numbers high. It’s good to be bad in this early 2000s trash TV-inspired slapstick extravaganza!
As Woody, the vengeful star protagonist of Neighbours back From Hell, you will prank your way through Seasons 1 and 2 of the fictitious, but aptly named TV show. Take the mischief from your nasty neighbor’s flat all the way to China, India, and Mexico where you will make sure his holiday is a living hell. While you’re at it, why limit targeting your antics at your neighbor, when you can involve his mother and fellow travelers? Whatever you decide to do, your trusty camera crew will be right there and keep a keen eye on all the action. You can let your crooked creativity flow freely and watch the neighbor rage in desperation. Just be mindful not to get caught by him or his companions, or they will whoop you good and your TV show will be taken off the air. If you perform well on the other hand, by creating more and more disarray and chaos in the neighbor’s life, ratings will increase, and you could win prestigious awards.
Neighbours From Hell 1 & 2 Remastered in one package: 28 episodes set in the neighbor’s home, on a cruise liner, and in several different holiday locations around the world.
- All graphics newly rendered in Full HD
- Framerate of all animations doubled for a smoother experience
- Use stealth, skill, and style to perform the perfect ambush
- Easy to use interface and controls
- Superb cartoon-style graphics
- Big band soundtrack
- Supports Google Play game services
- Full controller support
© HandyGames
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1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days.
Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops in TIME Magazine's #1 Game of the Year 2014.
Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same inklewriter engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play.
Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down...
80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute.
Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await!
The app is network-connected, with a live feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world.
Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head.
* "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times
* "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph
* "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge
* "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com
* "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq
150 cities to explore. Millions of journeys. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time!
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Neighbours back From Hell VS.
80 Days
1écembre d, 2024