iAltairHD vs Shaderific for Metal Utilisation & Stats

iAltairHD pretends to be a MITS Altair 8800 computer and gives you a glimpse how old operating systems like CP/M 2 have felt. It is fully loaded with software but please note that the system is completely self contained and this means that you cannot remotely add any code. If you want to play a classic text based adventure game such as Zork, talk to Eliza, play Startrek, do a little bit of WordStar or create a little program in Basic or TurboPascal, iAltairHD is for you. The iAltairHD computer supports - 8080, Z80 and 8086 CPU - Basic VT100 terminal emulation for full screen editors and games - CPU speed throttling for classic terminal games - Dropbox integration for disk backup The following software is included: - Altair Basic (4k and 8k) and Altair DOS - CP/M 2 with Basic, Pascal MT+, Prolog, TurboPascal, WordStar, VEDIT screen editor, Multiplan, dBASE II, a collection of classic Basic games and text based adventures - CP/M 3 with the possibility to exchange data between CP/M 2 and CP/M 3 - CP/M 86 with VEDIT and Pascal MT+ 86 - MS-DOS 1.25 with Basic-86 and Perfect Writer
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Get started with shader development today. Create your own vertex and fragment functions using the Metal Shading Language (MSL) and compile them on your iPad. Tweak your shader code, change uniform values in an intuitive user interface and see the effects immediately. Wether you are an experienced developer or a beginner, Shaderific is a powerful and fun tool to work on your shaders on the go or to do some prototyping on the couch. MSL REFERENCE - Built-in reference for the Metal Shading Language - Detailed descriptions of MSL data types, constants and functions - Integration of the documentation in the code-completion functionality EDITOR - Code completion for keywords, functions and user-defined variables - Syntax highlighting - Error highlighting for selected console message - Regular and light font - Selectable font size - Light and dark mode SHADERS & UNIFORMS - 9 example shaders ranging from simple lighting to procedural noise generation - Changeable metadata-defined uniforms with corresponding user interface - Import/export of shader files with the Document Picker OBJECTS - 26 objects including 6 polyhedrons, 9 parametric surfaces and 11 real-life items - Import objects in Wavefront object format (.obj files) TEXTURES - Import textures in JPEG, PNG, TIFF, GIF and BMP format - Support for 2D textures and cubemaps EXTERNAL KEYBOARD Full support for external bluetooth keyboards
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Comparaison des classements iAltairHD vs. Shaderific for Metal

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iAltairHD VS.
Shaderific for Metal

18écembre d, 2024