iGBA: GBA & GBC Retro Emulator vs RetroArch Uso & Estadísticas

iGBA: GBA & GBC Retro Emulator is a lightweight retro emulator designed to run .gba, .gbc, and .gb files. With iGBA, you'll enjoy an unparalleled emulation experience. Its sleek, minimalist interface is not only visually pleasing; it's also incredibly intuitive, allowing you to dive into your favorite games without any hassles or distractions. Its lightweight design ensures smooth performance even on resource-constrained devices, meaning you can enjoy your retro games without worrying about lag or performance issues. In addition to its impressive ability to accurately run .gba, .gbc, and .gb games, iGBA also offers a plethora of configuration options that allow you to customize your gaming experience to your liking. From control settings to display options, you have complete control over how you want to play your favorite games. Supported Systems: - Game Boy (Original) - Game Boy (Color) - Game Boy Advance Key Features: - AccentColor Selection - Background Color Selection - Custom Skin Selection (Portrait and Landscape) - Auto Save - Touch Controller Transparency - 3-Strength Touch Vibration - Color Filter for .gb ROMs - AirPlay Support - Full Screen Function without Aspect Ratio - Skip Frames Function - Auto Audio Input - Detailed ROM Info - ROM Play Time Counter - Favorite ROM Selector - Advanced ROM Filters - Native ROM Sharing and Opening iGBA is not affiliated with “Nintendo” in any way, all related game console names are trademarks of Nintendo Co. Ltd. The mention of related game console names in this statement is for description purposes only. the environments supported by the retro game emulator application. Privacy Policy: https://igbaapp.wordpress.com/privacy-policy/ Terms & Conditions https://igbaapp.wordpress.com/terms-conditions/
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RetroArch is a free, ad-free, open source, and cross platform frontend/framework for emulators, game engines, video games, media players, and other applications. Supported systems come in the form of libretro cores. The following cores are included: * 2048 * Amstrad - CPC (CrocoDS) * Amstrad - CPC/GX4000 (Caprice32) * Arcade (FinalBurn Neo) * Atari - 2600 (Stella 2014) * Atari - 2600 (Stella) * Atari - 5200 (Atari800) * Atari - 5200 (a5200) * Atari - 7800 (ProSystem) * Atari - Lynx (Handy) * Bandai - WonderSwan/Color (Beetle Cygne) * Cave Story (NXEngine) * Commodore - Amiga (PUAE) * Commodore - C128 (VICE x128) * Commodore - C64 (VICE x64, fast) * Commodore - C64 (VICE x64sc, accurate) * Commodore - C64 SuperCPU (VICE xscpu64) * Commodore - CBM-II 5x0 (VICE xcbm5x0) * Commodore - CBM-II 6x0/7x0 (VICE xcbm2) * Commodore - PET (VICE xpet) * Commodore - PLUS/4 (VICE xplus4) * Commodore - VIC-20 (VICE xvic) * Dinothawr * Doom (PrBoom) * DOS (DOSBox-Pure) * Fairchild ChannelF (FreeChaF) * GCE - Vectrex (vecx) * Game Music Emu * Handheld Electronic (GW) * MSX/SVI/ColecoVision/SG-1000 (blueMSX) * Mattel - Intellivision (FreeIntv) * NEC - PC Engine / CD (Beetle PCE FAST) * NEC - PC Engine / SuperGrafx / CD (Beetle PCE) * NEC - PC Engine SuperGrafx (Beetle SuperGrafx) * NEC - PC-98 (Neko Project II Kai) * Nintendo - DS (DeSmuME) * Nintendo - DS (melonDS DS) * Nintendo - Game Boy / Color (DoubleCherryGB) * Nintendo - Game Boy / Color (Gambatte) * Nintendo - Game Boy / Color (Gearboy) * Nintendo - Game Boy / Color (SameBoy) * Nintendo - Game Boy / Color (TGB Dual) * Nintendo - Game Boy Advance (VBA Next) * Nintendo - Game Boy Advance (VBA-M) * Nintendo - Game Boy Advance (gpSP) * Nintendo - Game Boy Advance (mGBA) * Nintendo - NES / Famicom (FCEUmm) * Nintendo - NES / Famicom (Mesen) * Nintendo - NES / Famicom (Nestopia UE) * Nintendo - NES / Famicom (QuickNES) * Nintendo - Nintendo 64 (Mupen64Plus-Next) * Nintendo - Pokemon Mini (PokeMini) * Nintendo - SNES / SFC (Snes9x 2005) * Nintendo - SNES / SFC (Snes9x 2010) * Nintendo - SNES / SFC (Snes9x) * Nintendo - SNES / SFC (bsnes) * Nintendo - SNES / SFC (bsnes-hd beta) * Nintendo - SNES / SFC / Game Boy / Color (Mesen-S) * Nintendo - Virtual Boy (Beetle VB) * Palm OS (Mu) * PocketCDG * Quake (TyrQuake) * Rick Dangerous (XRick) * SNK - Neo Geo AES/MVS (Geolith) * SNK - Neo Geo CD (NeoCD) * SNK - Neo Geo Pocket / Color (Beetle NeoPop) * SNK - Neo Geo Pocket / Color (RACE) * ScummVM * Sega - MS/GG (SMS Plus GX) * Sega - MS/GG/MD/CD (Genesis Plus GX Wide) * Sega - MS/GG/MD/CD (Genesis Plus GX) * Sega - MS/GG/MD/CD/32X (PicoDrive) * Sega - MS/GG/SG-1000 (Gearsystem) * Sega - Saturn (Beetle Saturn) * Sharp - X68000 (PX68k) * Sinclair - ZX Spectrum (Fuse) * Sony - PlayStation (Beetle PSX HW) * Sony - PlayStation (Beetle PSX) * Sony - PlayStation (PCSX ReARMed) * Sony - PlayStation Portable (PPSSPP) * Texas Instruments TI-83 (Numero) * Thomson - MO/TO (Theodore) * Vircon32 * VirtualXT * WASM-4 * Watara - Supervision (Potator) RetroArch supports a broad range of features, including: * Netplay * Soft patching * RetroAchievements * Save states * MFi controller support * Key remapping per core or per game * Gyro * Cheats * Custom overlays * Shaders * Fast forward and rewind * Game artwork * AI translations * Advanced latency management **RetroArch and Libretro are in no way affiliated with Nintendo. The name "Nintendo" and all associated game console names are registered trademarks of Nintendo Co., Ltd.**
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iGBA: GBA & GBC Retro Emulator VS.
RetroArch

10iciembre d, 2024