Secta : amplitude sculptor vs GlitchScaper Uso & Estadísticas

Secta is an audio effect that dynamically splits incoming audio in two sections and processes each with an exclusive kit of effects, sculpting silence, shaping accents and amplifying hidden details, guiding each layer into a parallel sonic dimension.  A sound-designer (unforeseen) dream. Secta is part of totem/ series by K-Devices: unconventional audio effects coming in a compact format, easy to use, at a lower, convenient price. Building on the concept of a multidimensional gate, Secta processes the audio in a unique way, adding an ephemeral and dramatic touch to acoustic instruments, warmly disintegrating loops, injecting abrupt drops and re-texturizing your lines, or throwing down any beat into a dark path of fragmentation. Hard-to-describe with classic effect categories, Secta processes both sides of a gated source independently, acting as a counterpoint amplitude sculptor.
  Secta cuts to (re)generate.  Secta is a colorizer, no mix parameters are available: just load Secta onto your track and let it inspire you with its timbrical shades.  A gate, a dynamic multi-distortion, a double headed tectonic monster, a trembling detuned textures generator, and more… so many uses of Secta have yet to be discovered! HOW IT WORKS At first, Secta splits the incoming signal acting as a gate effect: the user sets an amplitude threshold using the Verge and Boost parameters. The signal’s amplitude portion greater than the threshold value generates an envelope which controls the Above and Below sections. The envelope itself controls the frequency of a lowpass filter in the Above section (resulting similar to a lowpass gate), while its inverse value controls the amplitude of the Below section. Such envelope can be shaped using several global parameters: Smooth, Retain, and S/C. Above and Below sections process sounds using a different set of effects each: the more rumbling Above, the more textural and looney Below. Using one section at a time holds interesting sculpting results, while combining and balancing them is great for creating richer textures. SHAPE THE ENVELOPE /// Set Verge and Boost to create the envelope that will control Above and Below; use Smooth and Mode to shape it in different ways. 2 WORLDS /// Above and Below, two sides of the same sound, individual paths (different effects and moods), which eventually converge in a new sonic entity. SCULPT /// Above and Below sections come with Drive and Lo/Hi pass filter the get the perfect shape for any sound project. MANDATORY PROCESS /// No dry/wet here: embrace the totem wisdom and get processed! LOCK PARAMETERS /// Enable lock toggle to preserve key parameters values while browsing presets. IN-GUI INFOS /// Enable Infos toggle to get all parameters details always in sight; just tap on a parameter. 2 FLAVOURS /// Dark and light skin. *** Please note: Secta is an Audio Unit extension (AUv3) – it only works in an AUv3 host app like AUM, Logic, Drambo, Cubasis, etc... ***
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GlitchScaper is a rhythm machine with six sound generators, each controlled by a two-layer cycle sequencer, designed to easily create glitchy patterns and scapes. To quickly find new ideas, each generator has separate options for making sequences and tones. The parameters of the new sequences and tones are set randomly, but are guided by several user-defined options, which in outline define the steps of the sequence and the type of tone or noise. This allows you make a quick draft of a pattern and then simply tweak it to get the final sound. The advanced copy function gives you ability to quickly make a new preset by copying sequences and tones from existing ones. The tone generator makes bright and rich sounds based on 12 complex waveforms or various types of noise, and can also use an external input as a signal source. Effects transform the tone from smoothly varying to full of squeaks and rattles. Each effect is modulated by a special envelope generator with different shapes that change throughout the sequencer step. The sound generators have individual spatial effects, as well as a common reverb space for all generators that adds an ambient layer to the final mix. The final mix can be even brighter and heavy or pumping with the built-in harmonic exciter and bass enhancer. The intuitive interface and powerful sound design features make this application super convenient for creating your own, unique sound. GlitchScaper is great for creating simple beats with an interesting and unusual sound, but it was originally designed for digital distorted patterns with longer steps that blend perfectly with the rhythms of classic drum machines and sequencers. GlitchScaper is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). GlitchScaper works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, and supports Audiobus and Ableton Link. On MacOS, GlitchScaper can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option) and audio unit parameters. GlitchScaper has a built-in detailed description of all parameters also available as PDF file on the application site. A brief overview: https://www.youtube.com/watch?v=_T50WVIPUPQ https://www.youtube.com/watch?v=AeF3oBoXp80 You can find more information on GlitchScaper and other experimental audio processing apps at: https://motion-soundscape.blogspot.com
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Secta : amplitude sculptor VS.
GlitchScaper

19iciembre d, 2024