Learn with Rufus: Numbers im Vergleich zu Sensory Worlds - US Nutzung und Statistiken

Have fun learning learning how to count and compare quantities, in both English and Spanish! The ability to count and compare quantities is a basic skill each child should have before starting school. Many school systems consider this to one of the skills essential for school readiness and success. It has been generally shown that children who have early successes in school gain the confidence to achieve even greater successes later in life. Learn with Rufus: Numbers and Counting aims to help children to prepare for Kindergarten. Children will learn the sequence of numbers, both forwards and backwards, and how to compare quantities (more and less) of various objects. The game is highly customizable to meet the needs of children with varying skills, ability levels, and learning styles. This game was designed by Dr Holly Gastgeb, a clinical and developmental psychologist with over ten years of experience working with typically developing children and children with autism spectrum disorder (ASD). Learn with Rufus: Numbers and Counting is organized into six (6) parts, a tutorial and five (5) separate games: * Tutorial - Animated counting of various fruit * Count It! - Count the fruit * Group It! - Count the fruit in a specified group * Compare It! - Compare two quantities of fruit and select the set with more or fewer fruit * Follow It! - Determine the next number in a short sequence, either forwards or backwards * Line It! - Place numbers onto a number line To keep children interested and motivated, the following features are included: * Reward sets - Choose from nine different colorful child-friendly reward sets including bugs, cars, cats, dinosaurs, and more. * Toy break - A delightful respite, the child can pop balloons as they float up the screen. This feature can be turned off if the child does not need breaks or finds them distracting. * Positive reinforcement - Rufus does a "happy dance" and gives positive verbal reinforcement when the child answers correctly. If the child answers incorrectly, the correct answer is restated. * Music and sounds - Child-friendly music and sounds are included throughout the game. This feature can be turned off if the child is sensitive to or distracted by sounds and music. * Text - For children who enjoy reading, the question that corresponds to each game is presented on the screen. This feature can be turned off if the words are distracting to the child. Additional customizable features that are present include: * Level of difficulty - The level of difficulty can be adjusted to match the child's ability level: Easy - Numbers go from one (1) through ten (10) Medium - Numbers go from five (5) through fifteen (15) Hard - Numbers go from ten (10) through twenty (20) * Languages - Choose between English and Spanish. For parents, educators, and therapists: * Profiles per child - More than one child can play the game and all data will be stored under each child's name. * Track data and statistics - At the end of the game, a graph of the child's data will be presented. Touch the graph to enlarge it, and then touch each data point to gather information about the child's performance. * Email data - From the graph screen, if the device is capable of email, select the Export button to send yourself a CSV file of the child's progress. For Ages 3 & Up
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Our Sensory Worlds: Woodland, Rock Pool, Garden app is available as a multi-platform resource, which means that you can enjoy this exciting software on your favourite device! Simply use your licence to activate the app on your iPad(s) and/or computer(s). Three soothing sensory worlds to interact with. The gently rippling rock pool is alive with scuttling crabs, pulsing jellyfish and waving anemones. Explore the woodland floor to discover sliding snails, flying ladybugs and hidden treasure. Collect apples, discover wildlife and find out what else is waiting to be uncovered in the garden. Each environment can be explored as a live picture with subjects that can be selected to see how they respond. Static pictures are also available so that children can magnify parts to see details not visible in the live scene. Teacher options provide the facility to change settings within each environment. Perfect for Early Years Foundation Stage. FEATURES * Explore three environments to discover how their elements react when interacted with. * Move a magnifier over specific areas to explore hidden details. * Sort numbers in to ascending and descending order. * A Read Me file includes ideas for activities away from the screen, and a selection of Yellow Door related resources. * No third-party advertising. * No in-app purchases WHO IS YELLOW DOOR? We are a publisher offering a range of inspiring and innovative resources to support Early Years, Key Stage 1 and special needs education. From multisensory games to interactive software, we combine hands-on learning with open-ended technology to promote communication and language, collaborative play and creativity across the curriculum. Our aim is to produce resources that are appealing to small hands and curious minds, and that will help build an engaging, playful learning environment for all young children. OTHER APPS FROM YELLOW DOOR * Pre-Writing App * Letter Recognition App * Letter Formation App * I-Spy Initial Sounds App * Initial Sounds Bubble App * Find the Rhyme App * I’ve Got a Feeling App * Number Formation App * Come Alive Traditional Tales (6 individual apps) * Come Alive Nursery Rhymes * Come Alive Sound and Letters * Come Alive Listening. * Pre-coding Penguins * Bugs and Bees Early Number: Number Patterns and Bonds * Dinosaur Bones Match and Measure * Sorting Stones REVIEW THE APP We would love to know what you think of our new app, so please leave a review!
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Learn with Rufus: Numbers VS.
Sensory Worlds - US

Dezember 17, 2024