mitmproxy helper by txthinking im Vergleich zu [3D] Preview Nutzung und Statistiken

Why you need this: https://talks.txthinking.com/articles/mobile-capture-en.article This is a helper app for mitmproxy, which is freely available at https://github.com/mitmproxy/mitmproxy. It is not developed by the mitmproxy project. [Capture on TCP/IP layer, NOT system proxy] - The helper captures all IP packets (IP layer) - Next assemble into TCP stream (TCP layer) - Next assemble into socks5 stream (Application layer) - Next send to mitmproxy Required: https://github.com/mitmproxy/mitmproxy installed on your desktop - Intercept HTTP & HTTPS requests and responses and modify them on the fly - Save complete HTTP conversations for later replay and analysis - Replay the client-side of an HTTP conversations - Replay HTTP responses of a previously recorded server - Reverse proxy mode to forward traffic to a specified server - Transparent proxy mode on macOS and Linux - Make scripted changes to HTTP traffic using Python - SSL/TLS certificates for interception are generated on the fly - And much, much more…
  • Apple App Store
  • Bezahlt
  • Entwickler-Tools

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Display 3D objects, scenes, and animations on your iPhone and iPad. The document-based user interface for opening documents is beautiful and easy to use. You can access files that are stored locally, on iCloud Drive, and other cloud storage services. Key features: • Display simple or complex 3D objects and scenes on your iOS device • View your content with up to 120 FPS on devices with ProMotion display (otherwise in 60 FPS) • Choose your point of view by using the free moving camera with touch controls • Display the scene graph of your scene to see what objects are present (grouped by their categories and parent-child relationships) • Choose from various debug settings to help trouble shoot your scene (e.g., display wireframes, bones, cameras) • Color accurate presentation of your content with support of HDR on devices with wide color displays • Support for vertex and fragment shaders written in the Metal Shading Language • Extremely fast as the app is based on Metal 2 and uses heavily multi-threading for various tasks • Native iOS app, which is entirely written in Swift 5 Supported document types: • SceneKit (.scn) • Alembic (.abc) • Universal Scene Description (.usd, .usda, .usdc) • Universal Scene Description Mobile (.usdz) • Polygon (.ply) • Wavefront Object (.obj) • Standard Tessellation Language (.stl)
  • Apple App Store
  • Bezahlt
  • Entwickler-Tools

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mitmproxy helper by txthinking VS.
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Dezember 10, 2024