GraphoGame: Learn to read im Vergleich zu "Talking About" Series Nutzung und Statistiken

Set your child or classroom up for reading success! GraphoGame helps kindergarten and primary school children learn to read and spell their first letters, syllables and words. Academically validated content and no ads! • Engaging & systematic phonics game that complements any phonics programme • Practice and build up knowledge of letters and sounds quickly with your child and keep practising to make it automatic! • Developed in collaboration with the University of Cambridge Centre for Neuroscience in Education • Designed for school and home use GraphoGame helps kids learn letters, rhymes and their sounds through a variety of engaging 3D levels – all with your child’s own unique player character that keeps them coming back for more! The player gradually moves on from graphemes and phonemes, through syllables and rhyme units, to eventually learn how to blend what they have learned into complete words. By playing just 15 minutes regularly, kids can improve their letter knowledge, phonological awareness, reading speed and overall confidence in literacy! Initially developed in Finland as a support tool to help children struggling with reading to learn the basic decoding skills, the content of GraphoGame: Kids Learn to Read was developed in collaboration with the University of Cambridge Centre for Neuroscience in Education. The effectiveness of GraphoGame was studied in an efficacy trial funded by the Education Endowment Foundation and Wellcome Trust. To learn more about the study, visit our website! FEATURES: • Synthetic phonics training app utilising onset-rime analogy • In-game literacy analytics for tracking student progress & difficulties • Suitable for ages 6-9 • Two game interfaces: Stars (for school use) and Adventure Map (for home use) • Engaging 3D graphics • Avatar creation & customisation • Works offline • NO ADVERTISEMENTS TESTIMONIALS: “I would definitely recommend the game . . . It's what's been lacking - a stretching programme for English and it does motivate them” – Primary school teacher “it's not reliant on adult support, it's easy to use as an intervention tool and you can monitor progress easily through it” – Primary school teacher “If there is a tricky word. . . we can chop it up into pieces and answer it” – Primary school student Game icon © Grapho Group Oy, Ville Mönkkönen & Mika Halttunen
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Children and young people are required to respond to a wide range of challenging social situations that occur in their daily lives. Successful management of these situations is dependent on the young person’s social skills, emotional intelligence, and interpersonal problem-solving capacity, as well as the response of others and the context of the event. Many children and young people can find management of everyday situations difficult, particularly if they are on the autistic spectrum or have a learning difficulty. Black Sheep Press 'Talking About' App gives children the opportunity to discuss with a relevant adult, common situations and difficulties they may face. Topics are suitable for a wide age range (4 -11+ years). Purchase each topic as you need it or buy multiple topics for the age group you are working with. Each topic shows different scenarios. Response pictures illustrate ways of behaving which will encourage discussion about the ‘right’ thing to do and prompt children and young people to make their own suggestions. For children or young people who have not learnt to read or who have reading difficulties, there is optional audio. The background to the text can also be changed to yellow which may help some children read the text. The app can record the child’s responses and discussions. This makes it ideal for role play and ‘rehearsal’ of social conversations. The adult using the app can make notes and email these together with the recordings. The app is perfect for one-to one or small group work. By linking the device to a whiteboard the app can be used for whole class work. The app covers a range of topics: Talking About Classroom Behaviour: depicts challenging classroom behaviour and communication breakdown and suggests alternative ways of dealing with them. Aimed at a primary school age group, it includes many real life situations encountered in classrooms  - for example taking turns, feeling anxious and playing together. Talking About Friends: concerns relationships with friends. Scenarios include feeling left out, negotiation, saying sorry, bullying (4 years. – 7 years.) Talking About School: depicts a range of challenging social and educational situations for the younger, or less mature, age group (4 years. – 7 years). Scenarios include a child who has no-one to play with; older children ask a child to do something 'naughty'. Talking About Social and Emotional Skills: challenging scenarios, leading to a variety of positive and negative emotions and/or personal qualities such as jealousy, loneliness, ambition and courage. Prompt questions to be used by teaching staff or speech and language therapists are included. Suitable for developmental age 11-13 years. Talking About Conversation: designed to develop social skills, verbal reasoning skills, situational understanding & inferencing skills in children (11 years. – 16 years). To help teach the skills required to be a good conversational partner, scenarios include identifying the appropriate moment to start a conversation, selecting appropriate topics for conversation, asking to join in. Talking About Community: to help teach young people (ages 11 years. – 16 years.) social skills, specifically aimed at supporting the transfer of these skills into everyday settings in the local community. Scenarios are almost entirely based on the experiences and difficulties of a group of Year 9 students and include waiting in a queue, travelling on a bus and what to do in an emergency. Talking About Secondary School: Designed for children who are about to move to Secondary School, or who have transferred and are struggling with the transition. Children discuss 14 large pictures which shows a situation relevant to their experiences at school. Each scenario has four associated pictures which provide appropriate – and some inappropriate -  solutions. For example, mixing with older children at the bus stop and forgetting your homework.
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GraphoGame: Learn to read VS.
"Talking About" Series

Dezember 10, 2024