Rogue Dungeon vs Swords and Sandals Immortals Usage & Stats

Based on the board game, Rogue Dungeon is a solo dungeon crawler. It plays like an old-school roguelike, using hand management, card draw and dice rolling as primary game mechanics. Players will need to figure out how best to use their hero abilities, skills, items, experience and luck to survive. Rogue Dungeon is highly re-playable and dripping with theme. Not very many games let you go from zero to hero in thirty minutes. It's a loot management game at its core and that's where it's charm comes from. You might start the game with a hunk of meat, that you use to charm a wolf, who helps you defeat the zombie who drops a lockpick, which you use to open the safe, where you find the jeweled goblet, which you trade for a lucky shield, which you use to block the dragon's fire. Rogue Dungeon is hard and you will DIE! However, experience and skillful play will ensure that veteran Rogues will make it out of the dungeon alive. That's more than you will. You, you're going to end up in a goblin's belly. Prove us wrong! Pick your Rogue, grab your starting loot, grab your skills, set your starting stats and enter the dungeon. Choose which room to navigate to via the mini maps. Rooms are divided into the following types.... Traders - Offer you a choice to trade loot or stats for other loot, stats, or henchmen. Some trades involve a stat test or the luck of a die. Loot traders typically trade two items for any one item they offer for trade. They make exceptions for the shiny stuff and will trade any item for a single treasure. Combat - Most combat rooms draw 1 to 3 monsters from the monster deck equal to the dungeon level. Combat is resolved using your Rogues primary stat and a D10. If the two combined are greater than the monsters combat stat, your Rogue hits the monster. If it's less, the monster hits your Rogue. If equal, both are hit. Damage can be negated by discarding an armor or by playing a skill or magical item. Potions and food can be consumed at any time to increase your health and prevent your death. Some monsters have a weakness to specific thematic loot and are vanquished immediately such as when the Medusa gets a look at her face in the mirror's reflection. Once a monster's health reaches zero, the monster dies and you receive one loot and XP equal to the dungeon level. Traps - traps litter the dungeon but most can be disarmed or bypassed if you have the appropriate equipment. Even if the gremlins ran off with your rope, there is always a chance you can come out unscathed if you pass an appropriate Strength, Agility or Intelligence test. If successful, tests result in an XP reward and avoiding any potential damage. All rolls maybe manipulated with the use of the luck stat. Spending one luck will allow you to modify a die result by 1 up or down, or allow for a complete reroll. Play progresses through 5 dungeon levels separated by a staircase. You may camp at the stairs without the threat of a wandering monster interrupting your siesta. You may level your Rogue at anytime so long as you have the XP. When you get to the final room, draw a boss monster and fight. Many monsters have special abilities activated depending on your attack roll. They can summon additional monsters, drain your level, heal, etc...
  • Google Play Store
  • Paid
  • Role Playing

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It's Swords and Sandals as you've never seen it. Brutal turn-based combat where gladiators can lose limbs, wield guitars and yell so loudly their foe's heads will fall off. This is the most fun you'll ever have in the arena, and it all starts here. Create a gladiator from one of dozens of races, make them a 7 foot undead giant with a battle axe or a tiny jelly blob with a laser cannon. Your gladiator will be unlike any other, with deep skill trees and hundreds of weapons to craft and equip you will not face the horrors of the arena unprepared! For a decade we wondered what happened to the Starbound Gladiator at the end of Swords and Sandals III ... now all answers are revealed as the robotic Automatons return to Brandor with new space-age technology! Embark upon a massive new single player campaign in the form of Swords and Sandals VI, where you shall journey across the vast continent in search of fabled Arena Champions to defeat. Do battle in the scorching heat of the T'Kash desert, in the lonely abyssal caverns of the Forbidden Depths and in the great palaces of Phaetor itself. Features: [*] Swords and Sandals VI : Continue the story from where S&S III left off as the Automatons return to Brandor with new challenges for our gladiators! [*] Multiplayer Battles : Test your skills against real humans as you strive to be the greatest gladiator in the whole world! [*] A single player adventure across Brandor featuring over 40 all new Arena Champions ( and some returning fan favourites ) [*] Limb severing and decapitations! Sever arms and legs and keep on fighting as your gladiator finds the strength to endure [*] Create a gladiator your way. Customize everything from height and weight to facial features and hometown, the choice is yours. Will you be a powerful undead mandolin-wielding barbarian? A Sagan Blob arch mage with the power to regenerate lost limbs? [*] Many new classes to choose, skills and talents to learn. Rain molten death from the skies, play guitar solos that shake the ground! [*] Defeat your enemy using all new combat skills. Throw your weapons, even throw discarded healing potions. Whatever it takes to win! [*] An all new game engine for the first time in years! New special FX, particles, animations and music, created from the ground up This is indeed the greatest Swords and Sandals adventure ever. Grab your sword, equip your sandals. It's time to take on the world and become an immortal.
  • Google Play Store
  • Free
  • Role Playing

Store Rank

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Rogue Dungeon vs. Swords and Sandals Immortals ranking comparison

Compare Rogue Dungeon ranking trend in the past 28 days vs. Swords and Sandals Immortals

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Compare Rogue Dungeon ranking trend in the past 28 days vs. Swords and Sandals Immortals

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Rogue Dungeon VS.
Swords and Sandals Immortals

November 26, 2024